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Victor Semensi

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Everything posted by Victor Semensi

  1. My wife introduced me to The Singleton single malt, very smooth to my palette. What I'd like to find is a tolerable blended Scotch that is still 86 proof. I can only find one in my area and it comes in a plastic bottle. I thought Scotch wiskey by definition had to be 86 proof. If ever in Chicago check out the Duke of Perth pub, when I was there a few yeas ago they had over 2 dozen single malts at the bar and pretty good food as well.
  2. Thanks for the replys. I assumed that because I couldn't move the level 1 camera under the bridge and movement lines go over the bridge that units couldn't as well. When I actually plotted a move past the bridge, the HT in this case passed under it with no problem. My camera view did jump over the bridge as my unit moved under it though.
  3. This may have been covered before but is it possible to have vehicles move under bridges? I downloaded the Stoumont Station scenario from the Belgian CM site. In it there is a high railroad bridge that splits the German forces with a road under it. When I plot movement it is treated as an obstacle. This seems to be the case in the Arnhem bridge operation as well. Other than the bridge problem this site has some of the best maps I've seen. I notice that when maps are converted from ASL they tend to be very flat, at least in the Bulge scenarios covering Peiper,s battles. The ones from this site are based on topigraphical maps and visits to the actual sites of the battles.
  4. Thanks LuckyShot, your list is just what I was looking for. Victor
  5. Do any of you MOD makers have an index of how the bmp files are organized? Victor
  6. I seem to recall a post on the old Tankers forum that a French armor museum has a working, i.e drivable, king tiger. Does anyone know if this is true?
  7. Hi DEXNET The pains are pretty much gone now. A combination of hand exercise and an ergonomic mouse have helped greatly. I think part of it was an old wrist injury from a fall I had. Thanks for asking. Victor
  8. With all the requests for more vehicles in a future patch I'd like to make a pitch for more trees. Specifically I'd like to see woods that really look like woods in 3D. I know that the colorations on the ground show the extent of woods and such but I do like eye candy. Perhaps make it a display option for those that have the computer horsepower. I'd even settle for less realistic but more dense depictions of trees. I don't have SSI's Panzer Commander anymore but I recall the trees being so dense that you couldn't see through the woods on the map. The same for building rubble. Panzer Elite does a nice job of depicting rubble. Are there any mods out there that address this? Victor
  9. It's my 30th anniversary this year as well. I can remenber the huge disappointment when I bought my first wargame, Blitzkrieg, and found to my horror that it wasn't historical. The next biggest disappointment was watching my best friend's T34's racing back and forth under the noses of my 88's in Panzerblitz. Does anyone remenber the tank craze in the modelling world in the early 70's. The hobby store shelves in the Boston area were floor to ceiling filled with every imaginable version of every German and Allied AFV from WW2. It may have contributed to the fairly good Tiger replicas used in the movie "Kelly's Heroes". Glad to see that there are people my age still gaming after all these years. Victor
  10. I found this to be a facinating look at how US tanks were maintained and repaired in the field. It also has the only picture and description of the Super Pershing I've ever seen in print: Death Traps: The Survival of an American Armored Division in World War II, Belton Y. Cooper, Presidio Press, Novato, California, 1998 As American tanks raced across France, one fact became immediately clear: One on one, the Sherman tank with its 75mm main gun was overmatched by the more heavily armored and heavily gunned German tanks that it faced across the battlefield. The resulting losses were staggering and America simply couldn't get new equipment to France fast enough to keep our armed forces up to strength. As a young Ordnance lieutenant in the 3d Armored Division, it was Belton Cooper's job to travel with the combat units during the day and assist in coordinating the recovery, repair, and evacuation of the battle-damaged tanks. At night, Lieutenant Cooper and his jeep driver raced along dark country roads, often going through enemy territory, to deliver his combat loss reports to the Ordnance battalion headquarters, typically some thirty to sixty miles to the rear. This ensured that his units got their share of patched-up, resurrected Shermans the next day. The German army did not have an armored recovery system at all: they simply abandoned their knocked out vehicles on the battlefield. Death Traps tells the amazing story of a previously unheralded aspect of the American victory. From D-day to the final thrust across Europe, Cooper and the men of his division's maintenance and supply system -- manned primarily by soldiers who had been farm machinery mechanics and industrial workers in civilian life -- put back into action hundreds of M4 Sherman tanks. This remarkable achievement is brought to life by a man who made more ordnance inspections and witnessed more battle damaged tanks than probably anyone else--in any war.
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