Jump to content

groundpounder

Members
  • Posts

    183
  • Joined

  • Last visited

    Never

Everything posted by groundpounder

  1. OOPS...gotta remember to turn those darn smilies of!
  2. Charles, Here is the scoop. After re-installing Win98SE and defragging, the problem acts a little different. Instead of CMBO locking up on a load attempt of the munged battle file in the editor, the Windows defalt "critical stop" sound is called and the editor simply does not load the file. REASON uring editing and testing of the battle I saved (from game play) with the same name as the battle file. When you look at the battle files menu it now shows as a saved game (brown) rather than a battle file (white). I guess CMBO lets you over write a battle file if it is not saved in tourny mode. It might be a goody idea to change this for the next spin of code. Terry
  3. <BLOCKQUOTE>quote:</font><HR>Originally posted by virtualfreak: I know im supposed to delet the CMBO file in the directory but i cant find it. can someone please help me?<HR></BLOCKQUOTE> Go to c:\Program Files\CMBO and delete the Combat Mission Bynd Ovr Prefs. Then set your Windows resolution to what you want. Start up CMBO so it detects the video modes.
  4. jostapo, Where in Win98 can I disable write behind cache? Terry
  5. Charles, I tried defraging the hard drive. No difference. I think once the file is munged its munged! Let me know if you want to see the file. If I get ambitious I might try a compare of a previous version of the file and try some binary hacking of the file based on that. Or would that violate my EULA? Terry [This message has been edited by groundpounder (edited 08-09-2000).]
  6. <BLOCKQUOTE>quote:</font><HR>Originally posted by Big Time Software: What do you mean by "won't load"? Does it not show up in the file list? Or it does, but when you select it to load, something bad happens? What, specifically? Charles<HR></BLOCKQUOTE> The file is seen, but when I attempt to load it in the editor or game play the program locks up an I can see repeated attempts at hard drive access (read errors?). I have let the computer sit for about 5 minutes to see if it would return controle thinking if it was getting read errors that it would time out. The program stays locked up and I have to do the three finger salute and kill the process. The fact that the battle file size went from 9K to 17K after making only changes to a few tiles and unit edits leads me to suspect an EOF type of problem (i.e. when I did the last save the program blew the EOF out beyond valid data and when I attempt to load it it goes in to a sphincter loop). I have tried to load the file on two different systems with the same result. Terry
  7. Has anyone else encountered a saved battle that won't load? I have been working on a battle for several weeks. Last night I made a small tweak to terrain and now it won't load in the editor or game play. The file size increased by about 40%. I have pretty much chalked it up to a simple case of file corruption, but thought I would check with the CM community.
×
×
  • Create New...