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Sven

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Everything posted by Sven

  1. My I understood the reply this way. Is it wrong? 1. Leaving the AT-Gun in hiding makes it harder to spot... 2 ...but if the gun is in contact with its HQ, the HQ can spot the target and reveal it for the gun as well? 3. Hit chances are unchanged.
  2. Thank you. I never realised that the game works that way, despite playing it for so long. Guns in hiding it is then, with their HQ nearby in a good position.
  3. It seems I've never read the rules enough. You mean if the HQ can spot, so can the gun?
  4. To clarify I'm referring to AT Guns. I'd like to put them in HIDING, but don't they spot much worse then?
  5. How do you deploy / setup your guns the best way? Is it to place a short arc in front of it, hide it or leave it like it is? I never seem to figure out which way is the best.
  6. I can't right now since I'm not at home, but what other information might be lacking? It's within range with clear LOS.
  7. Hello! I'm playing a scenario (PBEM (which is all I ever play), not that it matters, I think)) in Red Thunder and I see my enemy advancing across a swamp/field in plain view. I try ordering my Forward observer to open fire (with small arms, since all arty is out), but they won't and haven't for several turns. The same thing with my on-map-mortar. It still has 4 rounds left, but everything is "out of range" all of a sudden and they, too, won't open fire with small arms towards that same enemy unit in plain view. The mortar isn't knocked out, but has lost 1 man and has one lightly wounded. That, however, didn't stop it from firing rounds earlier in the game. What am I doing wrong?
  8. I don't know. I've never really had bunkers that much. I don't know if there's an "in-between" status called "abandoned", but the game says "knocked out".
  9. In my latest game I moved an infantryman close to a German concrete bunker, hoping that he would throw a satchel charge at the bunker. To my surprise he instead threw a handgrenade from the side, which landed on the roof and exploded. Nothing seemed to happen and nobody inside the bunker got hurt or died. However, 10 seconds later the crew came out and the bunker was "knocked out". Isn't that a little odd?
  10. Could be. Anyway, thanks everyone for input. Maybe it wasn't as invisible as it first appeared.
  11. That's too late, I'm afraid. I don't have that save file anymore.
  12. Here are two pics from the end review, in case someone is interested. https://photos.app.goo.gl/QxEf6KBm1s9J5nN39 P.S. One of the better H2H scenarios I've played, btw. "Baranovichi".
  13. I get it from a game point of view, but not from a realism point of view. What I don't get is whether you agree with me or not? You seemed to agree, but now you disagree? But... never mind. It's just one of a very long list of LOS issues in the game. (To me, anyway). Still a great game, though.
  14. But it can still see the tank right behind it, even after the closest one has been knocked out.
  15. You're right. It'll be interesting to see the map in the end, as soon as I've lost this one (too) to my slightly better friend....
  16. I find it highly unlikely that a gunner can't see - not even after destroying it, while still seeing the tank behind - a tank that was in a straight line in front of the main gun. (I do understand, however, that the calculations in the game probably is to blame. It just felt so very unrealistic.) Or maybe the wind caught the AP-shell and blew it a little to the side, curving the shot.
  17. Trees off or on doesn't affect gameplay so what difference does it make? Anyway. You can see the direction from where the shot came on the picture below. I understand that the front of the tank might be blocked by a tree, but the gunner should still be able to see the invisible tank. https://photos.app.goo.gl/rvCeb1R9H9AKtkVR6
  18. I turned them on all the way when filming that clip, but I usually use the middle setting. Why?
  19. I filmed the playback. Sorry for the lack of quality: https://photos.app.goo.gl/et9TJvLcGN7Vt5bt5
  20. I just had a Panther take out an invisible tank. It fired on a T-34 it had eyes on, but the round struck another tank beside the first one. How is it possible for the gunner to NOT see that tank? It then reloaded and took out the first one, but the "invisible" tank still isn't seen. Just the smoke coming out of it. It turned out to be a very good minute for me, but it's annoying anyway. It's been mentioned in so many threads, but LOS is screwed up.
  21. Agreed. Another is that you can't push other vehicles if they're blocking the way.
  22. OK, thanks. So no order to attack or anything? Just moving near?
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