ntg84
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Everything posted by ntg84
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OT: More SPR questions for grogs
ntg84 replied to Mr. Clark's topic in Combat Mission Archive #3 (2001)
1) Whole thing is explosive, it blows trenches. 2)Correct, you dont want to get a wing or prop caught on a steel cable, which held the balloons up. -
I just read See Spot Run, and I still didn't understand parts of it. But its up there with Voltaire and Plato I'm sure.
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Patience is a virtue or something like that my friend. It will come...soon enough...
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GAMESPOT now taking readers' choice votes
ntg84 replied to Binkie's topic in Combat Mission Archive #3 (2001)
Get out there and vote for CMBO. But vote for Half-life counterstrike as best First Person Shooter. -
<BLOCKQUOTE>quote:</font><HR>Originally posted by Lawyer: If this were a food and wine site dealing with excellent cuisine, I'm sure the French and Italians would be ranked tops and treated with great deference, while the Germans, US, and Great Britain (most certainly England) would be the butt of many jokes. <HR></BLOCKQUOTE> USA has Bobby Flay and Emeril. They are probably the top two chefs in the world. And German food is excellent, but for England, well no comment. (Ooops I just bashed England, sorry)
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Grognard Question...Paint scheme on Hotchkiss
ntg84 replied to pritzl's topic in Combat Mission Archive #2 (2000)
Give a guy a paintbrush, some paint, and some time and he'll paint the vehicle any way he wants to. That was sort of the case in 44, some crews painted the vehicle how they wanted, but it wasn't like that all the time. -
New Movie! -- "Enemy at the Gates."
ntg84 replied to Clubfoot's topic in Combat Mission Archive #3 (2001)
<BLOCKQUOTE>quote:</font><HR>Originally posted by M. Bates: The USSR ceased to exist many years ago.<HR></BLOCKQUOTE> Thanks for your knowledge pal, I think we all knew that. -
Grosshau ridge any one understand what happens?
ntg84 replied to dog6880's topic in Combat Mission Archive #2 (2000)
<BLOCKQUOTE>quote:</font><HR>Originally posted by Phoenix: I think it should be noted that in WWII front line troops didn't "get on the horn" and "call in" air support. <HR></BLOCKQUOTE> I thought tanks in Normandy were able to call up fighters. The tank crewman were forward air observers. They would tell a fighter where to go, or tell someone who was in communication with the fighter and they would be sent to the General area and told what to hit, according to Steven Ambrose in one of his books. [This message has been edited by ntg84 (edited 12-30-2000).] -
Puzzle Fun, count the DEAD Sherms
ntg84 replied to aka_tom_w's topic in Combat Mission Archive #2 (2000)
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New Movie! -- "Enemy at the Gates."
ntg84 replied to Clubfoot's topic in Combat Mission Archive #3 (2001)
Is this Russian Sniper movie being filmed in the USSR, or in the USA? -
Whats the blast radius of a 380mm HE rocket round?
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PC Gamer: William R. Trotter got a bum rap....
ntg84 replied to Guy w/gun's topic in Combat Mission Archive #2 (2000)
We'll get our best wargamer of the board to fight Mr. Trotter in a CM QB. Then that title of "Worlds Best Wargamer" will be taken away. -
Crews of tanks, bunkers, mortars etc
ntg84 replied to ntg84's topic in Combat Mission Archive #2 (2000)
I guess It was the way I interpreted it, I'm more of a "yes" or "no" answer type guy. But I guess thats my own problem -
Crews of tanks, bunkers, mortars etc
ntg84 replied to ntg84's topic in Combat Mission Archive #2 (2000)
Sort of sorry I posted this one, you guys got real, pissed at me for asking. I just wanted to know why a crew wouldn't surender when really close to a full sqaud, instead I got huge replies with sarcastic remarks in them. But thanks to the few people who actually tried to answer it. -
Crews of tanks, bunkers, mortars etc
ntg84 replied to ntg84's topic in Combat Mission Archive #2 (2000)
I guess I didn't make clear, I was talking about full crews, ones where their vehicle didn't get completley destroyed. I have crews that make it out with all members in one piece. I think those people, who don't get completley meesed up still have the ability to make logical decsions, especailly a veteran crew. Yes one member who made it out of a burning tank shouldn't be able to think and reason too well. But not having been in combat I can't really speak on how man thinks or behaves under moments of heavy stress. -
Crews of tanks, bunkers, mortars etc
ntg84 replied to ntg84's topic in Combat Mission Archive #2 (2000)
Regardless if they are broken, they should still have enough sense. -
I was playing a game where a Veteran British Airborne sqaud was 8m away from a bunker, they attacked it, knocked it out. Great. But than the crew runs out of the bunker. The Brits mow them down and no more crew. Now if I was the crew I'd be first, pretty shocked from getting knocked out. Than with a british sqaud 8m away, I wouldn't run. I'd surrender. Same thing if a sqaud knocks out a tank at 10-20m. Why would the crew run from 9 guys with rifles and machine guns? Seems like more crews should surrender when close to full sqauds. Atleast a Veteran or Crack squad should be smart enough to make a logical choice.
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Some real-life data on artillery fire adjustment
ntg84 replied to tss's topic in Combat Mission Archive #2 (2000)
NT, sorry [This message has been edited by ntg84 (edited 12-18-2000).] -
OK, so I'm an old fart - Is anybody else? (O/T)
ntg84 replied to Hundminen's topic in Combat Mission Archive #2 (2000)
I'm 16, you guys are all really old. -
"Abandon" hotkey needed, Please :)
ntg84 replied to therontmoore's topic in Combat Mission Archive #2 (2000)
Most people make them stay untill they die, which is "gamey", but I think it would be nice to save some lives and get them out of there. -
I dont want all armor, I want atleast one tank and infantry, maybe a halftrack or two.
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I've noticed since Beta 1.1, there has been very low ammounts of armor, sometimes none in QB combined forces games. Is this a bug or just my imagination?
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Whats that? Inside joke or something?