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Lanzfeld

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Posts posted by Lanzfeld

  1. Are you playing the revised version or the normal one? That would definately a difference because the revised one features more green troops for the player, i.e. is the harder one.

    I haven't tried in 2.01 but before I always managed to knock-out the bunkers with concentrated MMG and rifle fire and the enemy HMGs with mortar fire from relatively long range (the beach essentially) but that might not work anymore now.

    It doesn't work anymore. I have put up to 3 MG's against a bunker but no kill.

  2. Straight forward question: How the heck do you get past this mission?

    I am a CM vet. I am even a beta tester but I have tried this mission again recently and it, quite pointedly, kicks my butt. I cannot get off the beach. There is so little smoke it just does not make a big enough cloud or hang around long enough (about 1 minute). I just don't have the tools to get off the beach against HMG's and MG's in bunkers.

    Please, if you have not played it since 2.0 then give it a whirl and give me a battle plan. I am almost to the point of trying a blind charge but that will be nasty I think!

    What works for you guys?

    "First wave ineffective. We do not hold the beach. Say again, we do not hold the beach!!!"

  3. I'd like to differ. I agree with you that shooting straight up into 8th floor is a rather seldom occurrence.

    What's IMHO worse is the lack of limits to gun depression. Because that makes it easy for tanks to defend versus close assaults. And I mean VERY close assaults with grenades.

    Without a limit to depression a tank can literally shoot through its own motor.

    A grenade assault which does not kill the tank is the death sentence for the attacker because a tank has no blind spots where it can't shoot you.

    For a certain type of battle this happens quite often. See picture.

    ooc37schreiberdead.png

    This is such a great point and is the real problem with lack of elevation limits.

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