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George MC

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Posts posted by George MC

  1. Originally posted by Bigduke6:

    Jason, I think you are forgetting that practical experience about what can or should be done in a CM meta campaign can be found outside a campaign run by you. Vide SGT Kelly's last post: He says he is doing what you are arguing is patently impossible.

    As to this -

    </font><blockquote>quote:</font><hr />The size of fields in Russia is not an esoteric subject, and anyone can go look for themselves on google earth.

    - Here's what I propose to do. This afternoon, as it happens, I am taking a train from Kiev to Chernovtsi. To spare you the effort of checking, Chernovtsi is on the Ukraine-Romania border in the approaches to the Carpathians.

    I will look out the window. A day later I will take the train back. I'll look out the window again. When I get back to Kiev, I'll fire up Google Earth and see to what degree the terrain impressions I gathered out the train window, correspond with the terrain data offered by Google Earth of the same swath of land.

    And then, for the sake of our hobby, I'll post my impressions in this thread. Or "spin", as you might put it. ;)

    EDITED for typos, those little suckers get in everywhere! :mad: </font>

  2. HSG A Sunday Dance

    On the 16th August 1942 SPW of 2.Schwadron/Kradschutzen-Abteilung 4 from the 24th Panzer Division attempt to stop a probe from a combat strength Russian reconnaissance troop (Stalin School) whilst holding a security line on the Yergeni Hill, near the Volga.

    Map size: 1200 x 1520m

    Total points combined: Approx 2000

    Author: George McEwan

    You can get here (screenshots and game file)

    HERE

    Or over at TSDII (game file only)

    Many thanks to the playtesters at TPG - Poor Old Spike, Aragorn 1963, Jochaim, Demyansk, Shmavis, Junk2Drive, el3so, Toleran76, Holien, Jim, Bannon DC, Desert Fox and Drescher for playtesting and feedback. It’s much appreciated. smile.gif

    Cheers fur noo

    George Mc

  3. HSG A Sunday Dance

    On the 16th August 1942 SPW of 2.Schwadron/Kradschutzen-Abteilung 4 from the 24th Panzer Division attempt to stop a probe from a combat strength Russian reconnaissance troop (Stalin School) whilst holding a security line on the Yergeni Hill, near the Volga.

    Map size: 1200 x 1520m

    Total points combined: Approx 2000

    Author: George McEwan

    You can get here (screenshots and game file)

    HERE

    Or over at TSDII (game file only)

    Many thanks to the playtesters at TPG - Poor Old Spike, Aragorn 1963, Jochaim, Demyansk, Shmavis, Junk2Drive, el3so, Toleran76, Holien, Jim, Bannon DC, Desert Fox and Drescher for playtesting and feedback. It’s much appreciated. smile.gif

    Cheers fur noo

    George Mc

  4. Hi Daf

    You can give the guns a battery commander i.e. a platoon HQ with a stealth and command bonus. This helps keep the guns under control a bit better I find. Not foolproof or AI proof but makes a differance. You can also give the battery commander a combat bonus which makes the guns fire more effective.

    When setting up PAKs in scenarios I always give the guns a battery commander where appropriate i.e. if deploying several guns in close proximity.

    Like your ideas which I have also used (notably on Panzerkeil Am Mius)to good effect. Guess the winning plan is a combination of all those. Then you have players complaining your PAK fronts are too effective ;)

    Cheers fur noo

    George

  5. Originally posted by Der Alte Fritz:

    If memory serves me right there is a white HT with a red air recognition flag on the bonnet which I got from Blowtorch scenarios site. It was done for the Peiper scenarios.

    cheers

    You're right smile.gif

    They are based on Pat and Dey's mods, and I tarted em up based on photos of Peiper's mob - you can get em HERE

    Cheers fur noo

    George Mc

  6. Hi DAF

    Glad the link was off use. Re Russian Tanks of World War II I have not read it I'm afraid. Sounds like a good read.

    In that vein I have read this http://www.amazon.com/Red-Army-Tank-Commanders-Aviation/dp/0887405819 some useful background info.

    Not so sure about the veracity of some of the accounts but it is useful for putting a character to the names, and has some useful operational info. I'll check out your suggestion smile.gif

    Cheers fur noo

    George

  7. Originally posted by Der Alte Fritz:

    Have almost finished the Russian Training scenario notes - just want to add a section that you wrote on JS-2s and I will email it to you.

    cheers

    Hi DAF!

    Aplogies for butting in - these notes - are they top tips for playing the Russian Training scenarios? If they are, and you and JasonC are OK with it I don't mind making them uploading them with the scenarios over at my website.

    Cheers fur noo

    George

  8. Originally posted by David I:

    I come down firmly on the piece of crap side.

    The most worthless POS in the Russian inventory. It combines crappy armor with a crud gun, and yet manages to be hopelessly slow.

    Truely a curse to have in a scenario.

    David

    Try Strachwitz at Dubno - you've heaps of em. For every panzer you KO you lose about ten of these tin cans. Poor bastards who had to crew em.

    This LINK illustrates the real life outcome for so many of these guys. Be warned some of the photos are pretty graphic and leave you in no doubt at to the outcome for the crew when their tank was hit.

    Cheers fur noo

    George

  9. The beta version of our latest CMBB scenario, "Strachwitz at Kharkov 43" in “The Panzer Count’s Ostfront” series is now available for testing over at The Proving Grounds ,

    It's a static operation which provides a challenging tank battle.

    “On the 19th March the Panzer Count’s panzer kampfgruppe goes head to head with Kravchenko’s 3rd and 5th Guards Tank Corps near Orlovka during the winter fighting around Kharkov in 1943.”

    You can view some screenshots of the scenario HERE

    Historical Background

    Graf Strachwitz’s victories in Barbarossa in summer 1941 and the drive to Stalingrad in summer 1942 [see our Strachwitz at Dubno and Kalach scenarios] are dim memories by the spring of ’43. After recovering from being wounded at Stalingrad Count Strachwitz, now a full Colonel in the Reserves, was named in January 1943 to command the new Panzer Regiment of the German Army’s most elite unit, the Motorized Infantry Division Großdeutschland. The 1st Abteilung had been serving with the division since May of 1942; the 2nd Abteilung, formed from the veteran Panzerregiment 203, and a Tiger Company joined the Division in February of 1943, just in time for the beginning of von Manstein’s famous counter-offensive to re-take Kharkov and stabilize entire southern wing of the Ostfront after the Stalingrad debacle.

    Beginning on 7 March 1943, Großdeutschland formed the left wing of Armee Group Kempf and opened an offensive west of Kharkov aimed at Belgorod. In a stunning series of tank battles at Bogodukhov, Gravyron, and Borrisovka, Oberst Graf Strachwitz led his Kampfgruppe built around the panzerregiment to a string of victories in the face of fierce opposition from the 5th and 3rd Guards Tank Corps in the gentle rolling hills of the Vorksla river valley northwest of Kharkov.

    The newly honored 5th Guards Tank Corps was commanded by one of the Soviet Union’s rising stars, Major General Andrei Grigorevich Kravchenko. Under his leadership, the former 4th Tank Corps had spearheaded the Soviet Stalingrad counter-offensive and the drive to the Donets. Kravchenko was ordered to gather all remaining tank forces, including elements of the newly arrived 2nd Guards Tank Corps, in the Vorksla valley and form a shield in front of the desperately fleeing Soviet infantrymen.

    With the thawing terrain making infantry force movement impossible, Strachwitz was ordered to advance from Dolbino northwest towards Tomarovka.

    Strachwitz vs. Kravchenko at Kharkov.

    Playing the Scenario

    This is a static operation, which, while it has a large map (6km x 4km), unit sizes are pretty manageable to allow a manoeuvre type action.

    Best played as H2H or as Human against Soviet AI with AI sticking to ‘computer player uses scenario default’. The AI provides a tough fight in this so will not need a CEB bonus.

    If played as H2H more experienced player should play the Germans.

    Before playing please check your side specific brief very carefully – there is critical information contained therein.

    Designers Notes

    The zip file contains a command map. A full Strachwitz bio to accompany the series will follow in due course.

    Feedback regarding how the scenario plays out would be most welcome smile.gif

    About the Panzer Count's Ostfront

    Blowtorchscenarios.com proudly introduces our second CMBB series, ”The Panzer Counts Ostfront” following our series on Jochen Peiper’s Kharkov 1942-43 campaign. As always our aim is to present interesting scenarios with as much historical accuracy as possible.

    “The Panzer Count”, of course, is the legendary German tank commander Hyazinth Graf (Count) Strachwitz von Groß-Zauche und Camminetz, who survived the war as a Generalleutnant of the Reserve and holder of the Knight’s Cross with Oak Leaves, Swords and Diamonds, Germany’s highest award. We have chosen to focus on another German commander for the same reasons we focused on Peiper: the availability of information, not any political or national agenda. As with our Peiper series, we are devoting great effort to presenting the Soviet side with as much authenticity and detail as possible.

    In this series we will try to present a cross-section of his Ostfront battles from 1941 to 1945. We have chosen those battles which, in our opinion, best characterize his military genius while offering interesting and reasonably balanced challenges.

    [ September 08, 2006, 10:45 AM: Message edited by: George Mc ]

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