SlowMotion Posted December 30, 2018 Share Posted December 30, 2018 There are lots of buildings without door in West Yard area. If there is no door how are soldiers supposed to get in and out of a building? Is this a bug? CMSF2 v2.0 1 Quote Link to comment Share on other sites More sharing options...
sburke Posted December 30, 2018 Share Posted December 30, 2018 1 minute ago, SlowMotion said: There are lots of buildings without door in West Yard area. If there is no door how are soldiers supposed to get in and out of a building? Is this a bug? CMSF2 v2.0 no more like a designer item for whatever reason. A bug is something that happens in software unexpectedly. If you are referring to the buildings by Bridge Eric, it looks like someone went a little crazy on eliminating interior doors that were an intended part of the map layout. 0 Quote Link to comment Share on other sites More sharing options...
SlowMotion Posted December 30, 2018 Author Share Posted December 30, 2018 In my opinion a building without a door (even through the wall to next building) makes no sense. It's like a bridge in the middle of a field that does not cross any obstacle like a river. Why build a bridge there when a vehicle could drive forward just as well without the bridge? So having buildings without doors, but that still have units inside is like having a tank without gun but still can fire rounds and destroy other tanks. Maybe a scenario design bug or something. 1 Quote Link to comment Share on other sites More sharing options...
sburke Posted December 30, 2018 Share Posted December 30, 2018 again - just because somebody does something wrong doesn't make it a bug. this sounds more like someone overzealous about removing interior doors. The original has them and it had them when it was migrated. I know because at one point I aligned doors on interior walls in that complex. 0 Quote Link to comment Share on other sites More sharing options...
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