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PhilM

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  1. PhilM

    New Website status update

    An addendum ... Just noticed that my address details are not correct: it says I live in Aberdeenshire! (In state / province field.) Lovely though that bit of Scotland is, it isn't correct ... I'm assuming that it is the first (Ab ...) in an alphabetical list of the options (counties ...) for a UK address for that field, and it has used that first list entry rather than the actual one??
  2. PhilM

    New Website status update

    A little feedback from me, hope it is helpful .... Firstly, thanks for the new site: very welcome! My re-setting of my password and subsequent site access worked first time: but ... From My Account I can click through to My Orders, which are present and listed, and can be opened to show dates, my name and address details, etc: however, the actual product content of the orders is not present, hence there are no links to e.g. re-download etc. (I don't need to at the moment, so no problem for me: just noting the glitch.)
  3. You can, as already pointed out ... but if you did that to ME you'd miss a lot of good stuff. He was only joking ... unless perhaps I've missed that you were too, in which case embarrassed apologies ...
  4. Try this link: https://h2hh.fogbugz.com/default.asp?pg=pgPublicEdit to report a problem in CMH to GaJ, the author?
  5. Well, I'm glad you're happy! You don't say what advice you got / was changed, but there is still an issue somewhere I suggest ... my CMH launches my CMFI v2.0 / game engine 4 perfectly as usual, so it sounds like there remains something not right with your CMH and the title installs that it recognises, that could be fixed ... somehow!
  6. FWIW, my CMH install of CMFI v2.00 / Game Engine 4 still describes it (in the "Your CM Installations" tab) as FI v120 game engine 3.0 ... This is because (as I understand it) CMH cannot interrogate the CMFI files to determine unaided the actual version of CMFI as labelled by BF; rather GaJ has to update CMH to tell it what the latest version of CMFI is to look for (via the install's .brz files, I seem to recall, but possibly incorrectly ...) So, I don't think CMH "knows" it is dealing with a newer version of CMFI ... but it still works anyway ... for me!
  7. From here ... https://www.dropbox.com/sh/jvh9sx2zla2k0eq/S6LZaVAw_7 But I don't think it should depend on this beta version ... not much different from the previous version I think (cannot recall now what changed), and it certainly pre-dates the BF "v4" upgrades, so it wouldn't (I think) cope any better with the new CMFI than the older version of CMH did ... Are you sure that you've pointed CMH to the right location of your new CMFI v 4 install? When I upgrade my CMFI to v4 (on a Mac) , I upgraded my default-location copy and CMH just recognised it and ran with it without any adjustments at all ...
  8. Hope you've got it sorted: if not by any chance, PM me ... happy to work through trying to sort it out.
  9. I'm using CMH 1.7.6-Beta, and it has continued to work as usual with Engine 4 / v2.0. I also have a dual install, continuing with an old copy of CMFI as well to finish a game, and CMH also does both also as usual, running battles under both versions. Any info on exactly when / what stopped working in CMH? You can turn on its Log File: it might say what is not working for the CMFI install?
  10. PhilM

    This or CMBN

    John, I just wanted to say that I enjoyed reading your post: including many good points about the "real world" differences in the forces / vehicles being portrayed, rather than in the "games" per se. As someone fortunate enough to have all of the titles, my favourite is CMFI because of some of the factors you bring out. Where else do you get vineyards! And where having a 75mm armed Sherman gets a "yippee!" rather than a "oh no!" It is distinctively different to all of the others, to my mind.
  11. PhilM

    Why is it........?

    LOL A misbehaving baby having a tantrum is described as "spitting its dummy out of its pram": try "comforter" (?) for dummy, and "buggy" for pram ...???
  12. PhilM

    4.0 Infantry AI

    Michael, Have you checked in the "Documents" sub folder with the main title folder? I chose the "add on" files for my v4 Mac upgrade bundle (rather than download the big Master Installer files) ... running these installs has put a "CM Engine Manual v4.00.pdf" file in the Documents folder for each of the titles. These manuals contain a few intro pages of notes on the new v4.00 orders, etc ... as well as the more detailed content in the appropriate places in the manual.
  13. Just bought the Mac Big Bundle ... leaving aside CMFI for now, CMFB and CMBS installed fine, and accepted the new Bundle (single) licence key ... CMRT didn't work with that new key; but I tried the base game key I already had for CMRT, and that - surprisingly! - did work to activate engine 4: so CMRT now at engine 4; But ... still doesn't work with CMBN: none of that new Bundle key, nor the v3.12, v3.11 or v3 keys I have, work with the activate screen?? Help! (Don't know if it is significant, but the latest key before engine 4 that I have for CMBN v 3.12 / BP1 was for a windows version of the game that I somehow bought (!), but was "made to work" for the Mac download I had ... whether that key *might* have worked, as with CMRT above, but will not because of the switch ... may be irrelevant!)
  14. PhilM

    Black Sea v1.04 released!

    Do you always speak to people as though you think they are six years old ??
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