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About sfhand

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  1. sfhand

    The state of CMSF2

    As one who is not currently playing CM (all games still on my machines), I still stop by to see what's happening, so it has been very gratifying to see the information about upcoming releases. "When it's done" has always worked for me as a release date but that doesn't offset my desire for information about the development of releases. So thanks to Steve for the recent information and thanks to all the developers and the betas for this truly remarkable family of games. Now, about CM3...
  2. sfhand

    CMSF2 - UK-Germany Beta AAR

    Ian, I hope you are doing well. Thanks for the AAR.
  3. sfhand

    The patch?

    A link for those concerned about the patch. I think of this every time Steve says something is going to be released "soon"
  4. sfhand

    The patch?

  5. sfhand

    The patch?

    Steve addressed Phil's departure a while back. IIRC, he said Phil received a "dream job" offer and left with everyone at BF wishing him well. I was fortunate to meet both Phil and Chris at the CMBN bay area preview. I can see why BF wanted them in the fold as both were exceptionally passionate and knowledgeable about CM. Happy Trails to both, I hope they are doing well wherever they are these days.
  6. sfhand

    New features curiosity

    64-bit windows exe... oom issues derailed my plans for a long campaign(CM1 style) on a huge map.
  7. c3k


    Long time no see! I just found your thread in the cmbn activation subject.

    The activation thing can be a pita. If anyone from BFC says something that conflicts with my info, well, I think we both know who should be listened to. ;)

    The first issue is making sure you've got the right upgrade file. (Don't get me started.) There is a full-up, all-in-one, version 4.0. Then, there are also a bunch of incremental upgrade files. Grab the all-in-one. (I don't have immediate access to that file depository right now. I remember it had ~21 files in it. You've got to hunt around and pick the one you need. If I could, I'd give you a screenshot of all this.)

    Download that one. Run the install.

    (Hmm. Some assumptions: First, take ALL of your previous install and move it somewhere else, with a new name. "CMBN OLD" is fine. This way you'll have a clean install. You can import your saves and your mods later.)

    Okay, so, you've run a clean install. Now, navigate to that install folder. Hit the "activate new products" icon INSIDE that folder. (This makes sure you get the right one.)

    That should open a window for activation with your new code.

    You should get a confirmation of activation method. If not, nothing I can say will help. Time to open a ticket.

    After activating successfully, run it. You've got to redo your options (resolution, detail, etc.). Next, you can reinstall your mods and savegames.

    The biggest issue in my experience was choosing the right "activate this product". (Beta testing: I got to activate ALL of the games about 20 times each over the last year. CMFI is still in testing...or else I'd be pbem'ing you on that "Fields of Mars" game you sent...a year ago. Anyway, the only sure way to get the right activation window is to open the shortcut from inside your clean installation folder.)

    Let me know if that helps.


    1. sfhand


      Thanks Ken,

      I have an open ticket... I was able to activate CMBS, CMRT, and CMFB today. CMBN is not cooperating however. This is on a new laptop. I am going to rebuild my desktop so I am not even going to go into the issues I was having with CMBS on it. My old laptop has an installation of CMSF I can't unlicense. I'm going to worry about that later though...

      How are things with you these days? Gaming wise i have been sucked into the Dark Souls universe. I better brush up on my CM before Italy is released.

      Thanks for reaching out!


    2. c3k


      Real life got busy...and so did beta testing. The behind-the-scenes headaches from CMFI have been far more than anticipated.

      I'm currently trying to finish up some games I never got to. Right now, Witcher 3 is filling my gaming time...which has been less and less these days. Dark Souls looks good. I put it on my "I should pick it up when I have time" list. Of course, there's about 2 dozen other games on that same list. ;) Ops tempo at work has picked up. That's not bad, but time is time.


    3. sfhand


      I'm a big Witcher fan... however, I only got part way through Blood and Roses when my Dark Souls addiction kicked back in (Dark Souls 3!). Unfortunately it is difficult for me to play both sword fighting games effectively with their different control schemes, I keep pushing DS buttons for Witcher and vice versa.

      Have you tried IanLeslie's  Whose Turn Is It? If you were interested in trying it I think it would keep your installations managed for you. If so we could play and test it out!


  8. Yes, 4.o license key. This is an early key and I also have an open ticket re: licensing issues. I am stunned my problems persist when trying to install it on a brand new machine.
  9. Is there some secret to getting the license key accepted by the activation software? I've turned off AV and Firewall while running as admin and still get rejected (a little box with a red x in Thanks
  10. So... Windows big bundle results, only CMFB is working for me. CMBN and CMBS both have the red box in the game startup screen. CMRT activate new product app is failing. Order number 00310333
  11. Bil, thanks for yet another AAR. So far it is, as always, very insightful and very entertaining.
  12. I'm a little late to this party... you are doing a very good job so far (I'm referring to your screenshots and descriptions, since I'm looking at both threads you won't get more than that for now). Considering Bil's track record in these affairs I tip my hat to your willingness to lie on the alter. Thanks Ian I hope you pull this one off.
  13. Okay, the project been shelved due to OOM error. I am writing to see if anyone with a Mac (CM for Mac is a native 64 bit program) would be interested in trying to load one turn file. c3k, IanL, Baneman, and I all have Windows machines (CM for Windows is a 32 bit program). We all believe we are getting the OOM error due to limitations of the Windows version so it would be nice to test the one turn on a Mac to see if we have reached a limitation or stumbled upon a "bug". So, if you own a Mac with 8gb of RAM or more and are willing to try to load one turn please send me a pm and I'll send you the turn.
  14. A project update: So far I've got 3 games going. I am the defending Germans vs c3k and IanL and I am the attacking Allies vs Baneman. At various times we have all had to take breaks. A 4 hour battle would take ~240 turns per player which is ~ 8 months at one turn a day. In one game we are past the 2nd reinforcement wave, in one we are past the first, and in one we are still working our way through the opening phases of the battle. Kudos to these 3 chaps for the willingness to sign up for an extended pbem tour of duty (although I think there are dedicated pbem'ers who would salivate at the idea of an ongoing battle of this nature). There have been a couple of issues brought to light as the result of the scenario, I consider them engine limitations rather than bugs, but I do not know this as fact. They are: One must restart the game after loading and playing a turn prior to attempting to load another turn, e.g., I get a turn from 2 opponents, I load one and play it, I must restart CMBN to be able to play the other turn otherwise the game crashes. One must limit unit waypoints (currently using 8 as a max) or at some point unit movement grinds to a halt (units only moving a fraction of the turn or not at all). While I think the map could use some polish (I tried to keep aspects of it sparse for better performance), at a little over a third of the way through I think things are going well all things considered. I'm bumping this in case there are others who might enjoy the ordeal.
  15. As others have mentioned, CMBN is an improvement over CMBO in too many ways to list. Therefore, my unique contribution to the thread will be to suggest you play the demo!