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Shooting out of Buildings


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..and if it´s not a barn, it´s possibly damaged, which offers additional invisible openings. CMBN buildings aren´t obviously WYSIWYG objects. Windows do provide LOS opportunities for building occupants, but when serving as "firing ports", they´re likely treated to be much larger/wider than can be evaluated from visible sizes. Also seams between walls/stories appear to provide oftentimes just enough gaps to shoot through from in- to outside the building. Blind spots aren´t obviously modelled as well, as you can shoot straight down a window from the 8th story of a building to the space just in front of it. Unless BFC clears that up in detail, I´ll stick with that "wisdom".

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