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pre-emptive turn 1 use of artillery in my scenario


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I'm in the playtesting phase of my scenario and i can't tell if i am doing something wrong or the tac-ai is being silly. The ai keeps deciding to drop arty on turn 1 (yay) but it keeps dropping arty on the the objectives it's defending, thereby killing its own forces. Also, it drops many rounds of smoke on it's own position for no apparent reason on turn 1.

I am assuming it's me, but i know those units obviously don't have any orders from me and i can't think what to tweak to make them stop.

Comments, redirection, and education appreciated.

thank you in advance.

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