Wengart Posted June 1, 2011 Share Posted June 1, 2011 The 3 second collision pause vehicles have seems to be triggering when they are a good 5 meters apart. This makes moving in any type of column slow and painful, and really slows down movement through bocage. Anyone else notice this/is BFC aware of it? 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted June 1, 2011 Share Posted June 1, 2011 People complained about vehicles clipping too often. This was the solution IIRC. 0 Quote Link to comment Share on other sites More sharing options...
WineCape Posted June 1, 2011 Share Posted June 1, 2011 BFC is aware, and as Normal Dude indicated, the programming solution was to add a few seconds pause. Furthermore, SLOW as a convoy/close-vehicle-movement-command, is now a must if you want to prevent regular pile-ups and the re-routing every move plotted/directed. 0 Quote Link to comment Share on other sites More sharing options...
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