troupierLEON Posted May 19, 2011 Share Posted May 19, 2011 Has anyone tried TPC/IP Multiplayer yet? I got lots of "Game Paused. Waiting for network" messages for 2-5 seconds and finaly it hung completely with this message. We are both on very good connections, this is not the problem. Had the same ploblems with CM:SF... Any suggestions? Cheers 0 Quote Link to comment Share on other sites More sharing options...
LJFHutch Posted May 19, 2011 Share Posted May 19, 2011 Catch a plane and play LAN 0 Quote Link to comment Share on other sites More sharing options...
troupierLEON Posted May 19, 2011 Author Share Posted May 19, 2011 thanks alot... 0 Quote Link to comment Share on other sites More sharing options...
para Posted May 19, 2011 Share Posted May 19, 2011 Has anyone tried TPC/IP Multiplayer yet? I got lots of "Game Paused. Waiting for network" messages for 2-5 seconds and finaly it hung completely with this message. We are both on very good connections, this is not the problem. Had the same ploblems with CM:SF... Any suggestions? Cheers Various lengths of pauses but it did not hang. 0 Quote Link to comment Share on other sites More sharing options...
troupierLEON Posted May 19, 2011 Author Share Posted May 19, 2011 Mh, ok. Tested it again... it went well for 5 minutes with a couple of pauses... then it hang again... How long has your longest pause been? I have a 10 mbit DSL connection, the other player a 50 mbit cable... strange. 0 Quote Link to comment Share on other sites More sharing options...
troupierLEON Posted May 22, 2011 Author Share Posted May 22, 2011 Nobody? Would be really interessting to hear your TCP/IP experiences... Cheers Leon 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted May 22, 2011 Share Posted May 22, 2011 I'm certainly not a computer/network guru, but a bit more information could be useful. - The data rates you list, 10mbit and 50mbit: are you sure they are correct? Have you tested the actual data rates, upstream and downstream, that you both can achieve? I use www.speedtest.net Let us know what that shows. - At this point, any TCP/IP game is RT. How large of a battle are you playing? - Associated with the above, what are your computer specs? Your playing buddy's? A bit more info may enable some good assistance to help smooth this out. Ken 0 Quote Link to comment Share on other sites More sharing options...
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