Johnny Canuck Posted May 9, 2011 Share Posted May 9, 2011 In CMAK and CMBB I saw some mods, which really just appeared to be replacement BMP files (I didn't look too close). Is there any capability in CMx2 for mods with a little more functionality than scenario and BMP file replacements? For instance, X-Plane 9 (among so many others) has a complete API for 3rd party developers. 0 Quote Link to comment Share on other sites More sharing options...
LJFHutch Posted May 9, 2011 Share Posted May 9, 2011 Just textures and sounds last I heard. Which, is a good thing in my opinion, we know it's going to be the best and most realistic tactics game ever made so TC/tweak mods could only go backwards 0 Quote Link to comment Share on other sites More sharing options...
gunnersman Posted May 9, 2011 Share Posted May 9, 2011 It is definitely alot more mod friendly than CMx1 series. BFC included tools in CMSF to simplify mod making. "Rez explode" I think it is called. 0 Quote Link to comment Share on other sites More sharing options...
Earl Grey Posted May 9, 2011 Share Posted May 9, 2011 Although doing texture mods will be much harder because of the sheer size of the texture files and the general setup - took me a couple of hours to figure out where each bit of thetexture was supposed to go! 0 Quote Link to comment Share on other sites More sharing options...
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