RockinHarry Posted June 19, 2011 Share Posted June 19, 2011 Certainly does. I've been building a few of them into the map I'm working on just now: Two hedgerows running parallel, with dirt tiles underneath them plus a few trees placed on the bocage itself makes a very claustrophobic place to be caught by the long toms.. Exactly! ...with diagonally placed ones beeing even somewhat tighter than straight ones (~4m, compared to ~6m). I guess the Tac AI will have great difficulties navigating vehicles in there. Uploaded with ImageShack.us Uploaded with ImageShack.us 0 Quote Link to comment Share on other sites More sharing options...
luckyhendrix Posted June 20, 2011 Share Posted June 20, 2011 I've just seen this thread , this campaign idea seems marvelous , especially if playable in HvH. can't wait till you release it . 0 Quote Link to comment Share on other sites More sharing options...
Broadsword56 Posted June 20, 2011 Share Posted June 20, 2011 LLF, am I correct in understanding that in the image of the narrow sunken/covered lanes you posted, it's simply a dirt tile with hedgerow (and the occasional tree) placed on top? Did you do anything else to "sink" the road, or any other special trick to get this effect? Looks terrific. 0 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted June 21, 2011 Share Posted June 21, 2011 That´s the basic setup: Uploaded with ImageShack.us ...at least for the "sunken roads" type, that can be seen on the german positions Carillion map showing as ======, with trees and the many dugouts aligned. Edit: In fact, these pathways are not really "sunken roads". The aligning hedgerows (berms) just give that impression. 0 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted June 21, 2011 Share Posted June 21, 2011 possible variations: Uploaded with ImageShack.us Uploaded with ImageShack.us 0 Quote Link to comment Share on other sites More sharing options...
LongLeftFlank Posted June 21, 2011 Author Share Posted June 21, 2011 I've been away for a week on work matters and this is my first visit back. Also, I created a new thread relating to this project on the Maps and Mods subforum.... http://www.battlefront.com/community/showthread.php?t=97115&highlight=carillon 0 Quote Link to comment Share on other sites More sharing options...
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