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for Hubert: shaded map display of movement ranges


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Hi Hubert,

One of the most annoying things to happen is to pull one corps out of line only to find out the nearby one you wish to move into the newly empty tiles does not have enough action points to enter it. Would it be possible to have the shading display also extend into friendly occupied tiles instead of just empty ones? This would save a TON of headaches.

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Thanks for the suggestion and I'll have to think about it as I fear there might be confusion if players think they can move to a highlighted tile... in the meantime, once you click on a unit to move, if you look at the upper left hand corner of the game you'll notice text that will say 'Movement Cost = 1' and so on and this will let you know if you can reach a tile that is otherwise currently occupied by another unit.

Hope this helps,

Hubert

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