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Airships, another concern


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I didn't want to hijack the previous thread. I just wanted mention that I hope the Airships do not have a strategic bombing ability out of historical proportions. I think you could actually make a good argument that, at the game's strategic scale, it probably isn't even appropriate to have zeppelins and rail guns on the map at all (more appropriate for the tactical/operational scales).

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Don't worry, they are a nice feature, and very usefull, too, mainly for scouting duties. You can, of course, use them for strategic bombing runs, but they are not very effectice in this role. At least not at reserach level 0.

Using them in any role "feels" very historical correct, so to speak.

:)

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Believe me: after the first more or less fruitless tries you won't use them for this purpose anymore, at least not willingly or with much hope of success.

Even though they might be able to get lucky once in a while, you simply won't use them in this way. At least i don't. I keep them near the coast, to prevent unhappy surprises from the english coast lines.

But if you are able to knock out a strength 1 detachment or corps, than you will remember this lucky day of yours for many game turns to come.

It is not completly impossible, but not very likely at all.

And if your opponent has fighters, than you won't have many chances to attack a land unit anyway...

:D

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It all depends on how much research you can afford to invest in them, because without any upgrades they aren't very useful.

You'll have to weigh up between an extra Corps or two and improved Airships, and if fighting is raging at the gates of Paris or Warsaw then a better Airship probably won't be top of your agenda.

They can become a nice little weapon once upgraded, just as long as enemy Fighters don't intercept them. That can be painful!

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Fighters can escort them, but the range of their Fighter escorts is generally going to be less than the Airship's range. This means that Fighters will need upgrading with Long Range Aircraft, but as Airships also get upgrades to their range from Airship research, there is always a good chance of outdistancing your escorts... making your Airships prey to well placed enemy Fighters.

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