Tank Hunter Posted September 20, 2010 Share Posted September 20, 2010 From what I have understood maps in QBs are pre-made and nothing is generated on the fly to avoid strange and uneven maps. Is it however possible to use you own custom map for QBs? Where should I place such map and how do I make sure it is used by QB? Do I need to do anything for the AI when creating a QB map? Thanks 0 Quote Link to comment Share on other sites More sharing options...
Scipio Posted September 20, 2010 Share Posted September 20, 2010 Well, it's a big challenge, but if you really want to work it out, you best place them into a sub-folder of your 'Game Files' folder which is called 'Quick Battle Maps' There are a few sentences in the manual about QB maps. IIRC. 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted September 20, 2010 Share Posted September 20, 2010 From what I have understood maps in QBs are pre-made and nothing is generated on the fly to avoid strange and uneven maps. Is it however possible to use you own custom map for QBs? Where should I place such map and how do I make sure it is used by QB? Do I need to do anything for the AI when creating a QB map? Thanks Your map can work! But I urge you to look at the existing QB Maps in the editor. EVERYTHING I do from placement and size of the setup areas to the size and space of the AI pathing is based on solid game experience. Please be sure to note the new AI Defender counter-attack time set and the AI Attacker shortened Pathing when nearing the objective. It'll really help your QB Map Play Better. A Final Tip: Scen designers ALWAYS have a certain set of units in mind. QB Map Designers ALWAYS have EVERY KIND of Unit in mind Good Luck! 0 Quote Link to comment Share on other sites More sharing options...
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