mathiasbw Posted July 9, 2010 Share Posted July 9, 2010 hello, i'll hope hubert cater reading it :-) it's not possible to add all countries and colonies (e.g. saudi arabia, all latin american countries, netherlands, all spanish and portuguese colonies etc.)? why no atomic bomb (usa used it), chemical and biological weapons (japan used it), far distance guns, railway guns, super mortars/guns (e.g. germany used it) and with the option that all major countries can use this weapons through research (e.g. usa with jb-2, ussr with 10kh, japan with mxy-7 rockets, all v-1 copies)? why not the option to a nbc/wmd-weapons war? the possibility was given in ww2... why no?: sea mines leaders (hitler, stalin, roosevelt, churchill etc. to protect, if killed or kidnapped war is over for example) spies and saboteurs rocket artillery for other countries special weapons like stealth subs, electro subs, rocket subs, sentoku subs, america rocket, america bomber&silverbird, napalm, maus tank, earthquake bombs, remote controlled weapons (e.g. teletank), helicopter, balloon bombs etc. more start dates kamikaze units tunnel war and flooding (e.g. dam destructions in the netherlands) prototypes editor also for weapons/units and what think you about 10 instead of 6 major countries?: axis>germany, italy, japan, vichy-france, spain (with portugal & their colonies/iberian pact 1939) allies>uk, usa, soviet union, china, free france alliance is open for spain/portugal and soviet union, axis or allies my last question: do you plan a sc for ww1, ww3 (reason: e.g. cuban missile crisis, 1962), ww4 (reason: e.g. north korea and/or iran/afghanistan/taliban/al-qaida), not only for ww2? i have so many ideas/suggestions, but unfortunately i'm not mr. cater or part of the team :-( regards mathias p.s.: how can i change mpp's? i need more :-) or to change units strength? Link to comment Share on other sites More sharing options...
markodes Posted July 10, 2010 Share Posted July 10, 2010 Sometimes fewer is better. Link to comment Share on other sites More sharing options...
Nupremal Posted July 10, 2010 Share Posted July 10, 2010 some may work but most of those things you describe are too small to have any impact at all. I would not mind more countries, though, especially more majors, being available, or more ability to mod unit types. Link to comment Share on other sites More sharing options...
mathiasbw Posted July 10, 2010 Author Share Posted July 10, 2010 in ww2 have no areas failed :-) yes, more or fewer impact, longe range guns fewer, special subs more, like the german stealth subs type XXI or sub u-480 = more success vs. allied ships...and nbc-weapons have also more impact. Link to comment Share on other sites More sharing options...
Hubert Cater Posted July 13, 2010 Share Posted July 13, 2010 Just to quickly answer the question on what the future might hold, we hope to do much more with the SC engine but no promises just yet on what that might be Hubert Link to comment Share on other sites More sharing options...
SeaMonkey Posted July 13, 2010 Share Posted July 13, 2010 I think we're going to need some deep adjustments to the code, especially for unit interaction, time for....."design" a unit and an editor that has additional flexibility.:cool: That ought to get you started! Link to comment Share on other sites More sharing options...
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