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Double decision scripts


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Is it possible to have 2 scripts with same number for same thing with different variable conditions?

Example:

DE101 Attack Portugal

Variable condition, Portugal neutral

or

DE101 Attack Portugal

Variable condition, Portugal Allies, not surrendered

Unit and strength script linked to DE101

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I seem to recall from a discussion we had in Beta testing that this does work, but I would strongly suggest trying ideas like this out in a very small test campaign first, because it will be so much easier to see that way whether or not it works as intended.

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