xwormwood Posted January 24, 2010 Share Posted January 24, 2010 First i would like to point at the headline of this Forum, which somehow neglects the 2nd expansion, PATTON DRIVES EAST: "Strategic Command 2 Blitzkrieg and Weapons and Warfare Discussion Forum for this award winning grand strategy game and the 1st expansion, Weapons and Warfare." The other thing is a map-bug right below stockholm, which i saw while playing different Patton drives east scenarios. Well, nothing big else to report. Over & out. 0 Quote Link to comment Share on other sites More sharing options...
Hubert Cater Posted January 24, 2010 Share Posted January 24, 2010 Good catch, which campaign is this for? 0 Quote Link to comment Share on other sites More sharing options...
xwormwood Posted January 24, 2010 Author Share Posted January 24, 2010 Campaign Name: Shattered Alliance But better check all of the scenarios. I might be wrong, but i think i saw this before, maybe it was in another campaign, even though i am not completly sure. 0 Quote Link to comment Share on other sites More sharing options...
xwormwood Posted January 25, 2010 Author Share Posted January 25, 2010 Another oddity: If you place in Saudia Arabia a HQ at this spot, than this HQ won't ever be able to move away from there. At least not on its own. Supply level 5, but no movement possible. I think that should be better checked by the map designer. Oh, yes, same campaign (shattered alliance). 0 Quote Link to comment Share on other sites More sharing options...
Hubert Cater Posted January 25, 2010 Share Posted January 25, 2010 I can't find this in Shattered Alliance, are you sure this is not another campaign? 0 Quote Link to comment Share on other sites More sharing options...
xwormwood Posted January 26, 2010 Author Share Posted January 26, 2010 It is shattered alliance. I play the Russians against the AI. if you like i could send you a save-file 0 Quote Link to comment Share on other sites More sharing options...
Hubert Cater Posted January 26, 2010 Share Posted January 26, 2010 I think I understand now, you meant that during the game play if an HQ moves to this spot it then becomes stuck, correct? I was looking for it in the initial setup of the campaign. I think this is going to be a problem due to the movement rules unless I eliminate the desert or add more roads which I think is not desirable either way. I believe in the Pacific release, and now for Global Conflict that this is no longer an issue as we introduced the new minimum movement rule of at least 1 AP if a unit gets stuck. 0 Quote Link to comment Share on other sites More sharing options...
xwormwood Posted January 26, 2010 Author Share Posted January 26, 2010 Sorry if i didn't made my point clear enough. Yes, you are right, that was exactly what i ment. 0 Quote Link to comment Share on other sites More sharing options...
Hubert Cater Posted January 26, 2010 Share Posted January 26, 2010 No apologies necessary, I think I've just been looking at code too much 0 Quote Link to comment Share on other sites More sharing options...
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