Soul Reapir Posted May 19, 2009 Share Posted May 19, 2009 hello all, im new to this game, and recentlly played a battled that lasted over an hour and a half. is this normal or am I just really slow at advanceing in this game? thanks for your time. 0 Quote Link to comment Share on other sites More sharing options...
Apocal Posted May 19, 2009 Share Posted May 19, 2009 That's slightly longer than normal but not unusual. Battles last up to two hours and some change. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted May 19, 2009 Share Posted May 19, 2009 Oh, you mean playing Wego with all the stops and starts and replays? In a big WeGo battle that requires lots of plotting and little fast-forwarding I can get through a 1 hour battle in about 2 1/4 hours. Playing Realtime there's no opportunity to rewind repeatedly (but also no opportunity to fast-forward) so a 1 hour game can take 1 1/2 hours (that's including time taken to make myself a sandwich). It also depends on the scenario. Four tanks racing across open country - the scenario may be over inside the first four turns! Playing a serious Company-size combined arms engagement on a huge wooded map you might need to save and stretch the game over two sessions. 0 Quote Link to comment Share on other sites More sharing options...
Pandur Posted May 19, 2009 Share Posted May 19, 2009 as MikeyD put it, this is no "uniform" game where most battles are basicly the same in therms of map size and force composition. also type of terrain playes a role. advancing 400 meters while digging out 2 revers slope defense lines in heavylie wooded terrain may take as long as the said race over open ground in the desert blasting the same amount of guys in the open in a quater of the time while gaining 3 times as much ground as in the example befor. also WEGO and RT are quiet different. in WEGO you only give orders when the game is paused every minute, means you play the battle for the whole real time phases AND the time you need to order all that on top wich doubles the time at least. as i play nearly exclusively WEGO i can tell you playing Armor Attacks scenario for example takes me about 6 to 8 houers in WEGO, maybe more. however i am a rather precise player and i take much time to look up the replay and give orders. i dont rush there. so actually tell me wich battle you played for a houer and a half and was it RT or WEGO? its quiet easier to tell you if you where slow or not with this information 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted May 19, 2009 Share Posted May 19, 2009 If you're new to the game you might not be acquainted with 'average' scenario lengths. The average seems (to me) to be about fifty minutes on the clock. I can't think of a proper scenario under 1/2 hour, 1 hour 10 minutes seems to be a nice 'satisfying' scenario length, then there's the few monster scenarios that max out the allotted play time. Quick Battles are officially pegged at 1/2 hour but can run into substantial overtime playing them through. 0 Quote Link to comment Share on other sites More sharing options...
Soul Reapir Posted May 20, 2009 Author Share Posted May 20, 2009 thanks guys, and I was trying to take over a small village packed with infantry, and they also had MG enplacements and some armor protecting the preimeter. I was playing in real time, just to let you know.:cool: 0 Quote Link to comment Share on other sites More sharing options...
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