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Strykers popping smoke


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It seems that Strykers pop smoke at the smallest amount of incoming machine gun fire, which doesn't seem right at all. I'm playing the first TF Thunder campaign mission right now, and any time one of my Strykers takes even a minimum of fire from a MG some 500-600 meters away, the vehicle pops smoke and reverses out of the area. :rolleyes: Possibly this needs to be tweaked?

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I don't have this problem. For me Strykers only pop smoke when they run up against AT units (vehicles and infantry). Usually they don't even pop smoke for IFVs, which isn't that annoying as their 40mm's tend to rip through BMP armour pretty fast.

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Is the incoming 50 cal? If so, the behavior might be somewhat justified. Especially if the Stryker crew is unable to spot the machine gun and respond. I'd probably pop smoke too in their situation, rather than sit there idly and let it damage and destroy important equipment.

Hmm, actually this brings up a question. I wonder how easy it is to discriminate between different calibers of incoming when you're sitting in a Stryker, or a comparable IFV. Assuming it hasn't spotted the firing unit, would a crew be able to tell if it's getting hammered by 12.7mm, rather than 7.62, or even 30mm? In fact, this behavior might actually be pretty realistic in a way. I can't imagine that it would be too unlikely, given the stress and confusion of combat, for a crew to mistake light and ineffective MG fire for 30mm impacts, and therefore employ evasive measures.

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Is the incoming 50 cal? If so, the behavior might be somewhat justified. Especially if the Stryker crew is unable to spot the machine gun and respond. I'd probably pop smoke too in their situation, rather than sit there idly and let it damage and destroy important equipment.

Yes, it's 12.7mm fire, from DShKM machine guns. The thing is that it's such light fire from so far away, and no damage is being done to any of the vehicle's systems. Makes me wonder if indeed the AI thinks it's heavier fire than it actually is.

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