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Convoy destination


Nupremal

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hmmm... well in my tests it seemed to be #1 but I was hoping for verification that I had not made some other type of mistake. If I do any further testing will let you know.

Another comment: It appears that the "capture territory" function works across water - I would suggest that be eliminated if possible. What I mean is if you say take a tile or city and an opponent has a water tile with some land edge, it gets captured too. Small thing.

second comment: When I get territory annexed, it appears to start at strength 10, even if it should be strength 5, and then goes down 1/turn to match say being unconnected, but it was never conected to begin with. That seems odd.

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