Jump to content

MOD question: opaque


Recommended Posts

Hey, I'm a scenario designer and not a MOD maker, but yesterday I start to create a MOD... ;) It's my first job.

But I have questions (mostly about opaque):

1., The Humvee windows becomed solid: not transparent... Why?

2., How can I hide (make opaque) the turret shield?

I guess it's alpha channel or transparent color. But in BMP (picture format, not APC... ;) there is no alpha channel and/or transparency. So what's the solution?

opaquequestionzt6.th.jpgthpix.gif

Link to comment
Share on other sites

hey bardosy,

see the long and onvolved thread on alphas in this forum -

the humvees alpha channel is a 60% grey alpha across the whole image - make sure you save as 32bit bmp RGBA format bitmap.Thus it'll only look semi-transparent in-game.

Regarding the turret shield, this is modelled so it cannot be removed however if you paint an fully balck alpha channel on the humvee base texture where the turret is it should, in theory, disappear to some extent.

Hope that helps.

[simultaneous post with pinetree]

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...