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These setting adjust how much additional MPP the AI will receive when it collects at the end of its turn, as well as for when countries surrender via Plunder. The higher settings add 10% for each level and the easier settings subtract 10% for each level.

Additionally some scripts can be linked to the level of difficulty chosen and for the most part only UNIT scripts have been linked to these settings etc., i.e. for some campaigns at the harder settings will have additional units appear via the scripts and so on.

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