Tactical Wargamer Posted January 29, 2010 Share Posted January 29, 2010 Well you don't need to sell me on it. Using it in a classroom as a training tool (as I do) means that the "quasi PBEM" work around does work and it gives you the "replay" facility for AAR / Lessons Learnt. But I'm not "the guy". But are you basically waiting for each turn and is this not just like archaic hotseat games? I hope I have this wrong. It would be very nice to have a work-around of sorts 0 Quote Link to comment Share on other sites More sharing options...
Tactical Wargamer Posted January 29, 2010 Share Posted January 29, 2010 As a long time CMx1 player, I am anxiously waiting for CM: Normandy to be released (-and to see what features it is released with.) Its been a long wait indeed since CMAK, but I have no desire to play any modern era games at all -ever. With that said, I for one will not be playing CM: Normandy as a single player. I look forward to (hopefully) someday again spending my Saturday mornings gaming against my best friend who lives 2600+ miles away. BFC, I've supported you for quite a while, but if you will not return to WeGo, I just cannot see how I can even buy your product. (My apologies.) IMO, RTS sucks. It always has. I don't want to waste my time trying to rush around a battlefield -trying to make sure that I remembered all of my forces -and then find out that the one crutial unit I should have moved, I didn't move. If I want more pressure in my life, I'd stay at work 24 hours a day. Gaming is a way to relax, have fun, and make friends. You guys made important inroads with WeGo. The pause at the end of the turn makes BIG sense. Please don't throw that away. +2 online pause and save please 0 Quote Link to comment Share on other sites More sharing options...
Tactical Wargamer Posted January 29, 2010 Share Posted January 29, 2010 Heh.. nope! This one: http://www.gamespot.com/pc/strategy/outpost2divideddestiny/review.html?om_act=convert&om_clk=gssummary&tag=summary;read-review Steve Hey this was a decent game I thought. At least a 7.5 0 Quote Link to comment Share on other sites More sharing options...
gibsonm Posted January 29, 2010 Share Posted January 29, 2010 But are you basically waiting for each turn and is this not just like archaic hotseat games? I hope I have this wrong. It would be very nice to have a work-around of sorts Yes its PBEM (just "local") so Player A does their turn and then waits while Player B does their's then resolution. Not Player A and B concurrent then resolved. 0 Quote Link to comment Share on other sites More sharing options...
Tactical Wargamer Posted January 30, 2010 Share Posted January 30, 2010 Understood....not what I was looking for though but thanks for the explanation. 0 Quote Link to comment Share on other sites More sharing options...
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