Taki Posted September 18, 2008 Share Posted September 18, 2008 Hello. Its very unrealistic (exspecially in Multiplayer) when you can see the Smoketrails of Vehicles that your units havent spotted yet. Will this be fixed with 1.10 Patch? Is it Bug or Feature? If Feature please explain why. Is it is right now it feels very unrealistic. 0 Quote Link to comment Share on other sites More sharing options...
The_Red_Rage Posted September 18, 2008 Share Posted September 18, 2008 Why is it unrealistic? Dust clouds left by vihicles can be seen pretty far away. Exhaust fumes might shoot up above a treeline if vihicle is concealed. 0 Quote Link to comment Share on other sites More sharing options...
Taki Posted September 18, 2008 Author Share Posted September 18, 2008 i knew that someone would state this comment. As it is right in some Point it is absolutly wrong in others. Right = Smoke Trails can reveal enemy Positions (like in WW2 Desert Wars) wrong= they dont come up immideatly on the enemy Screen, not with Pinpoint Accuracy Genreally Dust Smoke in a Area with Activity after 1 or 2 Minutes after Tanks drove there with realativ spotting (like Tanks facing in the Direction the Dustclouds comes up) is okay to me. But please turn of that unrealistic DustRadar! 0 Quote Link to comment Share on other sites More sharing options...
The_Red_Rage Posted September 18, 2008 Share Posted September 18, 2008 In real life you will not have the eagle-eye view of the battlefield we have in CM. If you look at the game from ground level, dust clouds will not tell you much about enemy location unless you are looking from high ground - just the way it should be in real world. IMHO, physical modelling of dust is fine. The fact that it reveals your position is unfortunate side effect of having non-frustrating command and control system (the one where you can zoom around battlefield as you wish). Using "slow" and "hunt" helps as well. 0 Quote Link to comment Share on other sites More sharing options...
Taki Posted September 18, 2008 Author Share Posted September 18, 2008 In real life you will not have the eagle-eye view of the battlefield we have in CM. If you look at the game from ground level, dust clouds will not tell you much about enemy location unless you are looking from high ground - just the way it should be in real world. But players dont use it that realistic way. So it have to be changed. Dust isnt spotted, its just there for you as Information not for your Units to be spotted. Its a big Glitch in the Game Engine. Any official Word on that? 0 Quote Link to comment Share on other sites More sharing options...
Flanker15 Posted September 18, 2008 Share Posted September 18, 2008 This is a rather old grief isn't it, "Dust Radar" has been around since CM:AK. I found that if you use the slow movement command you're vehicles don't make a dust trail though. They already fixed "Borg sight" and in the new patch they fixed "audio radar" maybe in the future we'll get dust and smoke that only appears if you have LOS? 0 Quote Link to comment Share on other sites More sharing options...
John Kettler Posted September 19, 2008 Share Posted September 19, 2008 Flanker15, Time for someone to post that famous Normandy sign about holding down vehicle speed because dust draws fire. Regards, John Kettler 0 Quote Link to comment Share on other sites More sharing options...
Taki Posted September 19, 2008 Author Share Posted September 19, 2008 No Problems with Tanks doing Smoketrails on Sandy or Dry Ground. But not like its represented in the Game. So BFC will Fix the DustRadar sooner or later? 0 Quote Link to comment Share on other sites More sharing options...
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