Paper Tiger Posted September 1, 2007 Share Posted September 1, 2007 Whew. It was a lot tougher to beat this time. I managed to capture both the objectives, the primary only in the last minute. Managed to get a US Tactical Victory only. Nice update. Thanks for sharing 0 Quote Link to comment Share on other sites More sharing options...
Paper Tiger Posted September 1, 2007 Share Posted September 1, 2007 Oops, posted in the wrong place. Please delete 0 Quote Link to comment Share on other sites More sharing options...
Beardo1976 Posted July 13, 2009 Author Share Posted July 13, 2009 Does anyone still have a copy of this? I deleted CM:SF from my PC some time ago and deleted it by accident! Any help would be appreciated! 0 Quote Link to comment Share on other sites More sharing options...
Mikkey Posted July 13, 2009 Share Posted July 13, 2009 Does anyone still have a copy of this? I deleted CM:SF from my PC some time ago and deleted it by accident! Any help would be appreciated!you can download your scenario from greenasjade.net 0 Quote Link to comment Share on other sites More sharing options...
Beardo1976 Posted July 13, 2009 Author Share Posted July 13, 2009 Mikkey, thanks so much!!! 0 Quote Link to comment Share on other sites More sharing options...
Paper Tiger Posted July 14, 2009 Share Posted July 14, 2009 I'm glad to hear it turned up. I lost most of my CM:SF scenario stuff when my computer crashed a few months back. I enjoyed playing that one and I wouldn't mind giving it another spin. 0 Quote Link to comment Share on other sites More sharing options...
Beardo1976 Posted July 14, 2009 Author Share Posted July 14, 2009 Paper, I gave it a spin last night and had a good time with it. I'm going to need to make a few changes as some of the walls moved (into buildings) and do a little polishing on the overview at the beginning. I'll let you know when its all cleaned up! 0 Quote Link to comment Share on other sites More sharing options...
Beardo1976 Posted July 18, 2009 Author Share Posted July 18, 2009 Quick question, Since the first version or my battle I have had an IED on the board but the operator never seems to set it off. Like, EVER. Is there something that I need to do to get the IED to work during the actual game? He has LOS and the last few times I played though he was not under fire (and not even spotted) and I ran troops OVER his IED, still nothing! What am I doing wrong?! 0 Quote Link to comment Share on other sites More sharing options...
Combatintman Posted July 18, 2009 Share Posted July 18, 2009 What type of IED is it? I've always been able to get CWIEDs to work with the AI. 0 Quote Link to comment Share on other sites More sharing options...
Beardo1976 Posted July 18, 2009 Author Share Posted July 18, 2009 Its a Cell IDE, not sure if I'm doing something wrong. 0 Quote Link to comment Share on other sites More sharing options...
theFightingSeabee Posted July 19, 2009 Share Posted July 19, 2009 Paper Tiger, Let me know what scenarios, I've got almost all released since 2007! 0 Quote Link to comment Share on other sites More sharing options...
Combatintman Posted July 19, 2009 Share Posted July 19, 2009 The reason I asked is that RCIEDs and Cellphone activated IEDs are susceptible to electronic countermeasures while CWIEDs are less susceptible. That's why I always choose CWIEDs for red when I want to use an IED. I'm not saying that this is the case in your scenario but if you are trying to eliminate factors for the thing not detonating then you might try swapping a cellphone operated IED to a CWIED. Another point to consider is ... what effect are you trying to achieve? If you are just looking to kill/immobilise a vehicle then why not save yourself all this hassle with faffing around with IEDs and their triggermen and just purchase a red mine group in the fortifications menu and stick them where you've got your IED. It will achieve the same effect and is more likely to work first time every time. 0 Quote Link to comment Share on other sites More sharing options...
Beardo1976 Posted July 19, 2009 Author Share Posted July 19, 2009 Thanks combat I'll give it a try! New updated version has been posted on the repository. I made some changes to the troops (Army to Marines). Please check it out and let me know how the balance is, I've only run through it a couple of times! Thanks and I hope you enjoy! http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=399 0 Quote Link to comment Share on other sites More sharing options...
Beardo1976 Posted July 20, 2009 Author Share Posted July 20, 2009 Anyone get a chance to give this a run? Any thoughts on balance or "fun" factor? Any feedback is appreciated!!! 0 Quote Link to comment Share on other sites More sharing options...
Dietrich Posted July 20, 2009 Share Posted July 20, 2009 Beardo1976, thanks for creating this scenario. =) ******** FILMED IN SPOILER-O-VISION ******** I was about to say I had fun playing this scenario, but I think it's just a tad too challenging to be as fun as it could be. In several times playing it, I tried a number of tactics, but I always ended up with as little as a third of my force combat-effective and still several buildings away from the objectives by the time the time ran out. A few questions: - Why are the Fighters all Crack? I know the Combatants are "merely" green, perhaps to balance things out, but it seems unrealistic that the insurgents are more experienced than the Marines, who are already Veteran. - Why do the Red forces have "full" ammo? This, combined with their Crack experience, makes them all the harder for Blue to dislodge. - Why do the SMAW teams have so little ammo? Sure, the rifle squads themselves each have three AT-4s and three M72s, but as often as not some of the guys carrying them get WIA/KIA before the squad itself has a chance to use them. That said, I think the scenario is well designed overall, and I look forward to playing it again, especially a revised version. 0 Quote Link to comment Share on other sites More sharing options...
Beardo1976 Posted July 21, 2009 Author Share Posted July 21, 2009 Dietrich, Thanks for your feedback. Not sure why everyone is crack, wasn't my intention. I'm still learning the editor, so expect a few mistakes I'll take a look at the settings for both sides as well as the ammo issue. Maybe a quick fix and I'll repost it! 0 Quote Link to comment Share on other sites More sharing options...
Beardo1976 Posted July 21, 2009 Author Share Posted July 21, 2009 Changes made and reposted. It will be a bit before it shows up, but have fun! 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.