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Devs Diaries


Tartari

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In this primer there are no trees at all, only bushes (there was specifical question on the forum). Screenshots show that only tanks see each other because they see turret tops above the bushes, while less tall SPG and AT guns can't see anything. In current visibility system view is traced from top of the unit, sector visibility with modeling of pros (increased view range) and cons (greatly reduced field of view) of historical optical instruments like periscopes and optical sights will be in addon.

In addition, in described case (when unit knows there is enemy unit over there but can see only small part of the target) calculated accuracy error is multiplied by 3 times.

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The translation on that page is chock full of great stuff:

"The most interesting, in my view, innovation, "skirmish" it is "multiplayer in a nozzle. That is, you can now arrange a beef battle with seven computer opponents. The "all against all" look particularly joyful quire, where, in an otherwise, I personally sometimes lacked in completely serious and severe "second world"."

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