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Mission Editor; Working with Stationary objects (Statics)


sdp

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Hi

Has anyone gotten hold of this part of the Mission Editor? (3.10)

I can't seem to make any damaged areas, fires or even succeed in "creating deformations" -shell-holes that is.

Anyone tried?

/sdp

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Do you mean using trigger procedures StaticDamage, StaticFire and CreateDeformations?

For StaticDamage, StaticFire look at the original missions, how they are called there. E.g., POLISH\P003_Sandomierz, trigger [staticDamage]

CreateDeformations is not used in the original missions (but you may look at the example in the description of the procedure, just don't forget do add the proper RECT object to your mission). This procedure does not deform the landscape, but adds a number of shell holes to a given region. The shell holes may disappear if the camera does not face them.

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