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Thrawn Campaign: stuck in England


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I played a bit of a cat and mouse game with my u-boats, trying to lure the UK's navy close to my land-based aircraft so I could wear them down to the point where I didn't have to worry about them interdicting my assault craft. Next, Battle of Britain "lite" -- they only had 2 fighters left after France and my fighters were quite experienced by then.

Take a port first: I grabbed Hull (NE of London) with a paratroop division, and then could unload transports in one turn. Once they poured to shore, it didn't take too long and was fairly straightforward.

As for the "Efficiency-Fix" Grasshopper not know what you're talking about, Sensei. What I do know is that another 3 months have passed and the ports are only at 4. I need these troops badly; France is largely unprotected and I have no idea when the US is planning to attack.

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To fix the “English port problem”, open “European Theater.cgn” in the Editor

Go to “Campaign”, “Edit Country Data”. Go to “UK”. Set “Max Operational Efficiency” from “70%” to “80%”.

After UK surrenders, ports strength will go to “5” which will allow you to transport forces back to the continent.

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