ChrisND Posted November 5, 2006 Share Posted November 5, 2006 I believe that having a #LEVEL= for the EVENT scripts would be most useful, now that we have an #AI=. This would allow events to occur differently based on the selected difficulty level. 0 Quote Link to comment Share on other sites More sharing options...
Edwin P. Posted November 5, 2006 Share Posted November 5, 2006 Agreed. Most excellent idea. 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted November 6, 2006 Author Share Posted November 6, 2006 Another idea - I came across this problem when trying to script a Fall Weserubung, in that the Danish will only surrender when the capital is taken - which means an all-out fight. I had wanted the possibility of a quick surrender upon invasion or of porlonged resistance. An event script that dictates the circumstances of a country surrendering would be very useful; it would be like the opposite of a war entry script. 0 Quote Link to comment Share on other sites More sharing options...
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