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Weather Edit


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The problem with SeaLion seems to be that the weather is always good on the coastal tiles. I tried to edit the tiles as show below:

Snap5.jpg

While testing, I noticed that while the area 15 tiles (North Atlantic) had a storm, the tiles coded 15 which border the channel coast are clear as seen here:

Snap4.jpg

I know that it would be difficult to paint whitecaps on the coastal tiles, but there is no storm conditions in them. Is that correct behaviour?

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That is far from being the issue.

Too long a starting range for amphibious transports and not a realistic showing of British CAs, BBs and CVs compared to starting CAs and BBs for Germany is the issue.

I've fixed both in my mod and if a Sealion is successfull in my mod, than the Allied player played it dumb, simple as that.

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Blashy said:

Too long a starting range for amphibious transports and not a realistic showing of British CAs, BBs and CVs compared to starting CAs and BBs for Germany is the issue.

You are absolutely correct. For SeaLion there are other factors involved. I was simply trying to find a way to have certain areas of a coastline unusable for amphibious operations at certain times of the year.
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