MaitreCs Posted March 24, 2006 Share Posted March 24, 2006 Just wondering if anyone thinks there are ... well ... too many different vehicles. People have suggested adding a 20mm to the ATGM units - which would make them even more lethal then they already are by giving them not just 10 missiles but an option against light armor as well. I'm wondering if it might make sense to delete the 20mm LAV in favor of a 20mm/ATGM vehicle with the 76mm gun track as the only gun-armed light armor, or otherwise consolidating some vehicle types. Seems to me that there are a lot of vehicles that each perform exactly one function, whereas a smaller number with multiple weapon systems might be better. Link to comment Share on other sites More sharing options...
weasello Posted March 24, 2006 Share Posted March 24, 2006 I don't really think there's "too many" vehicles... It's just the selection looks a little overwhelming. If you could select a chassis, then select a weapon to mount on it, then spawn it in - there would only be 4 chassis with 3 options each (or thereabouts). Displaying all the options at once makes it seem like there's more than there "really is." I really like the current vehicle set as-is and the balance between each of them too. Link to comment Share on other sites More sharing options...
MaitreCs Posted March 24, 2006 Author Share Posted March 24, 2006 Actually, that's a good idea - sort of an a la carte vehicle selection. Link to comment Share on other sites More sharing options...
Bernhardt Posted March 25, 2006 Share Posted March 25, 2006 I don't think there are too many vehicles cos they are all different. It's not all about weapons, but wheels, armor and speed too. Some vehicles even have special components like a scanner jammer or a blade. I like your chassis idea, weasello. Would those different components have a limit like vehicles do now? So that there would not be 12 Hurricanes driving around all the time. Link to comment Share on other sites More sharing options...
Netherby Posted March 25, 2006 Share Posted March 25, 2006 I don't really see a problem with it, perhaps it could be laid out a little different, like have a major heading for Apollo, Thor, Paladin, etc, then under that heading have the weapon mount 20mm, 76mm, ATGM etc, so it's easy to see there are really only a couple of vehicles with different load outs.. I think perhaps the 20mm Apollo should be changed to a dual mount 76mm turret.. The Apollo is not fast enough to get in close with the 20mm.. Link to comment Share on other sites More sharing options...
kapps Posted March 25, 2006 Share Posted March 25, 2006 You might be onto something. I'm not sure how easy it would be to program in the game but the option to outfit certain vehicles manually would be pretty sweet. Link to comment Share on other sites More sharing options...
MaitreCs Posted March 26, 2006 Author Share Posted March 26, 2006 kapps- We're not really talking about outfitting vehicles, just streamlining the selection by presenting a building process; instead of seeing 30 vehicles in a single list, you would see four hulls, then two or five weapon options, etc. If you pick a light tank hull, you can't mount an ATGM on it because that vehicle option doesn't currently exist; you can mount a 120mm because that option does exist. Link to comment Share on other sites More sharing options...
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