Ryan Crierie Posted October 10, 2005 Share Posted October 10, 2005 Since so much of the game is apparently going to center around the Stryker, will the drawbacks of the Stryker series of vehicles be accurately modelled, in particular: 1.) Propensity to roll over from blasts, or taking turns too fast. I have a video 984 kb in size, which I can supply on demand, showing a Strkyer rolling down a street in Iraq, and being hit by an IED and being blasted onto it's side. The single injury resulting from that attack was a broken arm of one of the troops inside the Strkyer, despite it being blasted onto it's side. 2.) Issues with mobility, which you can read about from the "INITIAL IMPRESSIONS REPORT OPERATIONS IN MOSUL, IRAQ", which you can obtain HERE. The interesting stuff begins in: Chapter 4 Stryker Vehicle Performance and Survivability on Page 45. Topic B: With slat installed, to the Stryker vehicle, a number of design and safety issues have been identified to include fuel can spouts and tow bars not being long enough to fit past the slat armor, causing a safety hazard to Soldiers, and the lowering the rear troop ramp causeing a loud noise signature, reducing stealth, during operation (the installation a rubber stopper could possible address this noise issue). Slat armor did not significantly impact Stryker handling, off or on roads, during the dry season however, the additional weight significantly impacts the handling and performance during the rainy season. Mud appeared to cause strain on the engine, the drive shaft, and the differentials. During a mission in Tall Afar, one Stryker had two drive shafts and a differential broken while trying to maneuver in the mud. The bolts on the rear ramp, of the slat armor, tend to break off frequently with just normal use of raising and lowering the rear troop ramp. The slat armor also bends, with continued operation and during accidents and roll-over incidents, covering vehicle escape hatches and can block the rear troop door in the ramp. Topic D: The additional weight of the slat armor was not accounted for in the design of the Central Tire Inflation System (CTIS). Operators must frequently check throughout the day that the tire pressure is maintained at 95 psi. The vehicle encounters soil bearing difficulties when operated off of an improved road and frequently becomes mired. The additional weight of the slat armor greatly reduces the take off speed, but does not affect the braking characteristics of the vehicle. The slat armor attached to the rear ramp places a weight that exceeds the normal capacity of the lifting equipment which raises and lowers the ramp. The lifting equipment (ramp lift diaphragm) becomes inoperable over time. When the rear ramp is dropped on an improved road surface, the slat armor causes a loud clanging sound that is counter-productive during operations when noise discipline is required. ... The slat armor attached to the driver side escape hatch makes the hatch extremely difficult to lift when the vehicle is in an inverted position following a rollover. 0 Quote Link to comment Share on other sites More sharing options...
juan_gigante Posted October 10, 2005 Share Posted October 10, 2005 News of the Stryker's limitations is quite common here in Washington, what with most of the Strykers being based out of Fort Lewis and all. I was wondering a little about this myself - how well the Stryker would do in the environment's we'd find in CM:SF. I assume that they will do a good job showing this, but I'll be interested to see how it might be demonstrated in game. 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted October 10, 2005 Share Posted October 10, 2005 Yes, we do plan on showing the limitations. Many of the teething problems, however, have been addressed. The tire inflation issue really isn't any more, for example. Some others have not been addressed but don't matter in combat (the inability to get a slat armor Stryker in a C-130, for example). Others are yet to be fixed because the design itself isn't the issue, rather the concept is (the RWS with .50cal). So it will be interesting to simulate the vehicles with all their flaws, but we must be careful to make sure we're simulating actual and current flaws instead of earlier or perceived issues. As for the blast effects of a 500# IED... rolling over actually shows the strength of the vehicle, not a weakness. I can show you the remains of an armored Humvee that hit a smaller IED and there was nothing left to rollover. One thing Iraq has shown is that uparmored softskinned vehicles are not much better off than unarmored ones. There are a number of reports out there of the Army's alarm at the accidental death and injury numbers from driving accidents. The majority of them are, not surprisingly, in Humvees. The uparmored Humvees are apparently extremely dangerous to drive at high speeds when the driver hasn't enough experience. The frame was never designed to handle that weight. Steve 0 Quote Link to comment Share on other sites More sharing options...
Ryan Crierie Posted October 10, 2005 Author Share Posted October 10, 2005 Originally posted by Battlefront.com: The tire inflation issue really isn't any more, for example.In anycase, the problems from tire inflation; IE having to have people manually check each tire three times a day, are beyond the scope of CM. However, the mobility problems; such as Strykers having problems when moving on anything other than road surfaces or dry terrain, are problems which can't be changed by modifications in the field; as the LAV III chassis the Stryker was based off of was already near at it's weight limit before they bulked it up into Stryker; so having to worry about immobilizations if you decide to take an off road route with your Strykers should be an important part of tactical planning in CM:SF. 0 Quote Link to comment Share on other sites More sharing options...
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