Neepster Posted February 29, 2008 Share Posted February 29, 2008 I think we all agree that 1.06/1.07 is much better than the previous versions and CMSF is now pretty playable and enjoyable. However, the one last thing that I think we absolutely must have (and should be easy) is the ability to use arty to deliver smoke. Modern battlefield commanders use smoke a lot to hide movement, so it just doesn't make sense that we don't have this. Heck, CM1 had it! I assume this is being worked on, but I am kinda at a loss why it isn't done already. I mean, this would be far more useful to me than night-time dynamic lighting for example. Anyone disagree? 0 Quote Link to comment Share on other sites More sharing options...
Classic88 Posted February 29, 2008 Share Posted February 29, 2008 How about an automatic set-up button to mount all the troops in their respective rides. Keith PS: Hells yes for Arty Smoke too. 0 Quote Link to comment Share on other sites More sharing options...
Paper Tiger Posted March 1, 2008 Share Posted March 1, 2008 Artillery delivered smoke is a must-have. I expect we'll get it in the Marines module though and not a patch. Don't bother asking, it's 100% pure speculation. I'm good at that. And, I've got to say it... we need the AI to be able to use it's artillery assets more effectively...(runs for the door before getting hit by thrown fruit) 0 Quote Link to comment Share on other sites More sharing options...
missinginreality Posted March 1, 2008 Share Posted March 1, 2008 Yup, what PaperTiger said. 0 Quote Link to comment Share on other sites More sharing options...
handihoc Posted March 1, 2008 Share Posted March 1, 2008 And we need directionable smoke on the battlefield - for units, that is. So they can launch smoke in any direction, not just facing. Oh yeah, and adjustable waypoints. 0 Quote Link to comment Share on other sites More sharing options...
Darkmath Posted March 1, 2008 Share Posted March 1, 2008 One another thing important IMO, apart from gameplay features , is the no clipping bug, that is vehicles model overlapping buildings or neighbour vehicles in narrow paths. I don't think US nor Syrians have developped a tunneling effect device for their vehicles yet. Friendly fire also needs to be turned on. Oh I forgot hand to hand combat as well as prisoners. 0 Quote Link to comment Share on other sites More sharing options...
Other Means Posted March 1, 2008 Share Posted March 1, 2008 It's completely realistic only being able to create smoke to the front: What, you think they just "throw" grenades? With their "hands"? (that piccy looked a lot better in my imagination) 0 Quote Link to comment Share on other sites More sharing options...
Big Poppa Pump Posted March 1, 2008 Share Posted March 1, 2008 I agree hand to hand combat needs to be modeled. Its just too weird to have out of ammo enemy units staring at each other from 5 feet. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.