G B Scurlock Posted January 15, 2008 Share Posted January 15, 2008 this is not a complaint but to me the biggest deterant to playing is the mysterious spliting of platoons which for all practical purposes takes that unit out of play for the length of the scenario. I know Battlefront will address this eventually but was any attention paid to it in 1.06? 0 Quote Link to comment Share on other sites More sharing options...
Webwing Posted January 15, 2008 Share Posted January 15, 2008 Splitting platoons??? You mean splitting squads? A lot of attention actually! Why do squads split -- 0 Quote Link to comment Share on other sites More sharing options...
G B Scurlock Posted January 15, 2008 Author Share Posted January 15, 2008 Yes, squads. I order a movement and 6 follow the order and the other three remain in place. Will not move at all. 0 Quote Link to comment Share on other sites More sharing options...
Webwing Posted January 15, 2008 Share Posted January 15, 2008 Click on the link(Why do squads split) in my previous post to read what Steve has to say about it. It has already been fixed and will be in 1.06. -- 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted January 15, 2008 Share Posted January 15, 2008 Yup, as far as we can tell those issues are fixed now. It's been a problematic portion of the code (it's dependent on input from lots of other bits of code) so I'm not going to be bold enough to say it is 100% fixed. It's just that at the moment all known examples have been fixed and no tester has reported any new ones. Steve 0 Quote Link to comment Share on other sites More sharing options...
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