Jump to content

Crawl of death! (+ QB AAR)


Recommended Posts

Hi,

I noticed that the computer AI likes to perform the "Crawl of Death". This maneuver involves crawling while under fire and in open terrain. While it may prove effective in very open terrain like desert where there's no where to hide (it's the only option), it's quite dumb to continue doing this where there's a building near by. They could have done a "quick" or a "fast" move to the next cover. I know this is difficult to program as other games like Close Combat also experiences this phenomenon.

Anyway, here's a QB AAR for you guys to read.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...