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gf4 and horizon problem?


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The 'extreme' settings should mimimize the 'horizon popup' of trees and 'doodads'. I don't know what to say of buildings, vehicles, etc. that have this problem. I've seen this 'disappearing act' on low-memory video cards (whose driver apparently dictates/limits the drawing horizon for objects), but I don't know why the GeForce4 would have this problem. Are you using any sort of 'tweaking' program on your GeForce ?

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