Edwin P. Posted October 6, 2005 Share Posted October 6, 2005 Here are a few I ideas I have been thinking about for player scripted events for Sc2. 1. Wendell L. Willkie, Elected President of US Chance: 5% One time chance, November 1940 Popup: Wendell Willkie defeats Franklin Roosevelt and wins election for presidency of the United States. Effect: USA War Readiness declines 10%(?) Reasoning: Wendell Willkie would not have embargoed the sale of oil to Japan. 2. Stalin Dies in 1940 Chance: 5% One time chance, January 1940 Popup: Joseph Stalin and ten members of the politburo slain by assassins. General Demitry Pavlov named chairman of the Communist Party in an emergency meeting of the Politburo. Effect: USSR receives Bonus HQ unit. Reasoning: What if the Soviet military killed Stalin and seized power. 3. Japan attacks USA Chance: 20% in December 1941 if USA is Neutral Popup: The Imperial forces of the Japanese Empire launched a surprise attack on the US Naval Base at Pearl Harbor in Hawaii. USA declares war on the Axis powers. Effect: USA war readiness increases by 100%. Reasoning: A Japanese attack on the USA would automatically bring the US into the war against the Axis. 4. Japan signs Oil treaty with Russia. Chance: 5% in August 1941 Popup: The Soviet Union and the Empire of Japan sign an Economic Cooperation Treaty in Tokyo. Effect: Russia gains 2 corps. Reasoning: Peace with treaty allows Russia to transfer units west from Siberia. [ October 06, 2005, 04:58 PM: Message edited by: Edwin P. ] Link to comment Share on other sites More sharing options...
Blashy Posted October 7, 2005 Share Posted October 7, 2005 The editor will permit you to edit ALL of you ideas Edwin, if not, I would say at least 90% of them. You'll be able to create a game that will have so many events that it will feel more like a pop up game than an actual war game . Link to comment Share on other sites More sharing options...
jon_j_rambo Posted October 7, 2005 Share Posted October 7, 2005 How about the "Patton doesn't die" option? Then he arms the Germans & invades Russian in '45? Link to comment Share on other sites More sharing options...
Edwin P. Posted October 8, 2005 Author Share Posted October 8, 2005 Or how about the Patton dies option. Then his HQ unit is damaged/destroyed in December 1945. and Thanks for the feedback Blashy. PS: Though I do like the idea of unexpected the popups, they key as you suggest will be limiting them (1 in 20 games, 1 in 50 games) so that SC2 remains a true war war and the popups don't become an annoyance, but rather something unexpected. [ October 08, 2005, 09:47 AM: Message edited by: Edwin P. ] Link to comment Share on other sites More sharing options...
Edwin P. Posted October 8, 2005 Author Share Posted October 8, 2005 PSS: Though it would be at the very bottom of HC's long long to do list I would like to see the option to incorporate jpegs of a fixed size into popups. Then players could add photo images to enhance the popups. Link to comment Share on other sites More sharing options...
jon_j_rambo Posted October 8, 2005 Share Posted October 8, 2005 @Eddie --- All your posts about random crap, then you diss my Patton, Red Star Rising option? Give me a break son, get some game. Link to comment Share on other sites More sharing options...
Edwin P. Posted October 9, 2005 Author Share Posted October 9, 2005 I did not diss your Patton Option, I just pointed out another historical option. The only item I don't know how to do, and perhaps Blashy will offer some feedback, is how to implement your Red Star Rising Option. Perhaps, after Berlin surrenders then Russia joins the Axis so that the war can continue and The Western Allies annex Western Germany? Is this possible? Link to comment Share on other sites More sharing options...
jon_j_rambo Posted October 9, 2005 Share Posted October 9, 2005 @Eddie --- Son, that's the idea Now you are listening & learning. Link to comment Share on other sites More sharing options...
pzgndr Posted October 9, 2005 Share Posted October 9, 2005 At present, there is no way for a country to switch sides once activated. Best thing to do would be to create a new campaign based on the historical end point of WWII and set USSR at war with the western Allies. And since there's no way to script removal of a unit such as the Patton HQ, perhaps assume he gets redeployed to the Pacific unless a scripted event randomly returns him to Germany? Link to comment Share on other sites More sharing options...
Edwin P. Posted October 9, 2005 Author Share Posted October 9, 2005 Originally posted by pzgndr: At present, there is no way for a country to switch sides once activated. At Present, then perhaps in the future? Ideally such a feature would allow for a popup option at the End of WWII for an East Vs West campaign where it would be Russia vs the Western Allies. Link to comment Share on other sites More sharing options...
pzgndr Posted October 9, 2005 Share Posted October 9, 2005 "In the future" includes infinity. So I'll say yes, perhaps in the future. In the meantime, you might want to just work on a custom East vs West campaign once you get the game. Link to comment Share on other sites More sharing options...
Liam Posted October 9, 2005 Share Posted October 9, 2005 do you really think Patton and the Western Allies would of stood a chance vs the Red Army? Highly doubtful, the Red Army whooped the Wermacht and it's supplied directly from the Continent, with France-Germany out of the picture the Japanese still to contend with the USA and UK would be too weak to fight the Soviets. Link to comment Share on other sites More sharing options...
stoat Posted October 9, 2005 Share Posted October 9, 2005 You forget that Patton had nukes. Link to comment Share on other sites More sharing options...
Recommended Posts