lparkh Posted February 20, 2008 Share Posted February 20, 2008 My opponent appears to have just built Prince Eugen at Crete out of nowhere! I own gibraltor and Egypt. How is this possible and why is it allowed? Mystified Lin Link to comment Share on other sites More sharing options...
Canuck_TAR Posted February 20, 2008 Share Posted February 20, 2008 Does he have Vichy France or did he take Greece? Link to comment Share on other sites More sharing options...
Lars Posted February 20, 2008 Share Posted February 20, 2008 If you own Gibraltar, why do you care? Link to comment Share on other sites More sharing options...
arado234 Posted February 20, 2008 Share Posted February 20, 2008 Its because(i believe) if the Germans take a country bordering the Med.with a port they can start any surface units coming on in any port they occupy.I also think its strange but thats how it works. Link to comment Share on other sites More sharing options...
lparkh Posted February 20, 2008 Author Share Posted February 20, 2008 Well I care because I had killed the italian navy and was merrily moving my convoys along to egypt when I was surprised by Bismarck and Eugen in the med! Not exactly expected. Looks like can deploy in captured ports. Seems pretty odd since can't forexample do that with ground troops can you? Also very unrealistic in that the keels would have been laid years before in germany. I support they transported them on train to greece ? Link to comment Share on other sites More sharing options...
Lars Posted February 20, 2008 Share Posted February 20, 2008 Well, if the Italian Navy is already gone, your opponent just did you a huge favor. No better place for them than locked up in the Med. Link to comment Share on other sites More sharing options...
MJY Posted February 20, 2008 Share Posted February 20, 2008 Yes, this is a highly anomalous situation -- especially if playing with the more historical delayed builds. (Construction on the Tirpitz began in 1936!!!) Having the Tirpitz appear in a French Atlantic port one turn after that port is captured is bad enough, but appearing in the Med defies all logic. (I suppose you could argue the incomplete ship was towed to a French port before becoming operational, but even that seems highly improbable.) The easiest thing to do is a house rule (e.g., all German surface ships have to start the game in/adjacent to a German port or the port has to be controlled for a period of time equal to the construction period), but I would think that some sort of coding solution would be possible. Perhaps German surface ships could be coded to only appear in certain locations (e.g., not unlike the way the Canadian and Icelandic ASW bombers have to be built in certain locations). But an even better solution would allow/require a player building a naval vessel to designate the port where that unit will appear. Designated ports would have to be under/remain under friendly control and if control was lost, so would the build. One question. Should these restrictions (e.g., if playing with a house rule) apply to German submarines? In other words, were U-boats constructed in the French Atlantic ports or only based/repaired/resupplied from those locations? I checked a couple of sources which suggested all construction was done in German ports/home waters (i.e., the Baltic), but the sources were not very definitive. Link to comment Share on other sites More sharing options...
PowerGmbH Posted February 21, 2008 Share Posted February 21, 2008 Yes the HOME PORT Building should be a Rule for Ships in the Production List. The Rule that the ports shall stay occupied and there shall be decided before where to place is realistic but i would say really difficult outcome for a player... Link to comment Share on other sites More sharing options...
Canuck_TAR Posted February 21, 2008 Share Posted February 21, 2008 bah...........I like the 'what if' part of game play............besides.......its your strat vs. your opponents. Its what makes the game fun and unpredicatble vs. a human. Link to comment Share on other sites More sharing options...
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