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checking the progress of SC2


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I'd like a map pic too.

On the RTS thing, on such scale, does anyone recall an ancient game for Amstrad called quadalcanal. It was probably the first RTS game ever, but time was so slow it was like turn based. You gave orders and then as time passed they were executed, but time passed so slowly (about 1 game hour every 6 real minutes) so you had to click the time-boost button all the time.

Ah what a great game for its time.

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Hi Martin,

Thanks again for your notes. I was thinking more along the lines of a post in the forum or a few lines of text in the "news" section. I do understand your point about creating graphics and substantial "updates" taking time away from doing the game. And yes, I'm looking forward to having the game in Santabear's paws. Grrrrr.

Mike (Santabear)

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