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It seems like there will be alot of possibilites to create many games from the past, albeit with squares instead of hexes. Am I wrong to think that fairly simple games(with AI) like SPI's Blue and Gray series at decisiongames might be able to be created with SC2?

Or maybe Hubert might want to go sell them some AI

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Nice balanced operational battles of the US Civil War. With Cavalry, Artillery, HQ units and Infantry.

Usually occuring on terrain with lots of forest.

All that HC would need to add is Road Tiles and Road over River Tiles to the standard tile set to make a perfect Blue and Gray Game and perhaps hill hexes that give you a +1 adjustment to spotting and defense.

Oh, and most units would have a spotting range of 1 tile - Call it Extreme FOG of War

[ October 13, 2004, 09:44 AM: Message edited by: Edwin P. ]

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