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Sc2 Suggestion - Move Russian Capital For 600MPP


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You're addressing the symptom, not the cause.

The problem, is when Moscow is surrounded, but not taken, the AI has to realize it and abandon Moscow. Even a quick and dirty option to allow the Russian player to "destroy" Moscow, would accomplish it. The remaining logic is already in place for Russia to have a new capital. No need to force the Russian player to spend 600 MPPs.

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SC2 will allow us to designate cities as secondary industrial centers, besides designating alternate capital cities. These would act like capitals for the purpose of building units if you can trace supply to them.

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How this will work is you will be able to flag various cities (for each country) as either secondary capitals and/or secondary industrial centers.

Secondary capitals will be a list of alternate capitals should your primary capital be captured. For example in SC1 if Moscow was captured then the capital would move to either Sverdlovsk or Stalingrad depending upon which is still available/friendly controlled.

Secondary industrial centers will act like capitals in that new unit builds can only be built in and around cities if they can trace a supply line to either the existing capital or the secondary industrial center. In SC1 Stalingrad for example was a secondary supply center but new units could not be built there if it was cutoff from the capital. This will no longer be the case in SC2 if Stalingrad is specified to be a secondary industrial center.

Hope this helps,

Hubert

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