Stragic Command Posted May 10, 2006 Share Posted May 10, 2006 Ok The AI even on the hardiest difficulty with +2 experience will concentrate all his troop against leningrade and never upgrade his units! Please fix the AI so that it will attack in the south and concentrate all of its man their! The AI needs to learn where and when to concentrate man so please fix this bug which makes the AI very easy to beat! Link to comment Share on other sites More sharing options...
Blashy Posted May 10, 2006 Share Posted May 10, 2006 That was already known and being addressed. Link to comment Share on other sites More sharing options...
jon_j_rambo Posted May 10, 2006 Share Posted May 10, 2006 @Stragic Command --- Brother, while we are barking out requests, how about you get a real handle or at least spell it right. -The Man, The Myth, & The Legend Link to comment Share on other sites More sharing options...
hellraiser Posted May 10, 2006 Share Posted May 10, 2006 @Tragic Coma -> dude why don't you take your time and browse the threads here a little? A lot of your worries were posted in other threads and you may find some answers as well there. Link to comment Share on other sites More sharing options...
sonnenwalde Posted May 10, 2006 Share Posted May 10, 2006 I've just played against the Axis AI and he didn't even bother attacking Leningrad until well into 1943. For operation Barbarossa he concentrated most of his force in a drive to Moscow while most of the rest of his units were in the south. Link to comment Share on other sites More sharing options...
Lars Posted May 10, 2006 Share Posted May 10, 2006 Originally posted by Stragic Command: Ok The AI even on the hardiest difficulty with +2 experience will concentrate all his troop against leningrade and never upgrade his units! Please fix the AI so that it will attack in the south and concentrate all of its man their! The AI needs to learn where and when to concentrate man so please fix this bug which makes the AI very easy to beat! Umm, since Adolph's goal was Leningrad, why do you consider this broken? Would be nice if the AI randomly pick one of three different targets for the main thrust, but I don't think you could say it's broken. Link to comment Share on other sites More sharing options...
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