Jump to content

Grass Mods Work, Numbered The Same


Recommended Posts

I'm all gridded, colored, and generally uglied up!

The steppes bmp's are 1571-1585. These will be used instead of the regular grass in scenarios on the steppes.

Unlike CMBO, the ground outside the map uses the same bmp's as the map. This may be only in the demo however.

Thanks, John Osborne, for trying my mod on the CMBB Demo. I never even dreamed it would work.

Treeburst155 out.

Link to comment
Share on other sites

Just don't copy over the 1571-1585 .bmp files.

Brush and marsh terrain files work as well, though I acutally like the CMBB marsh files better than what the mods I have. My brush files look especially cool (and by that I mean ...), with the doodads added.

Link to comment
Share on other sites

×
×
  • Create New...