MasterGoodale Posted November 11, 2002 Share Posted November 11, 2002 I have a couple of rather detailed questions for anyone who knows how a tree burst is modeled in CMBB. 1. Is there a seperate model for damage done by tree bursts from artillery? 2. If so, does the model take into consideration the extra lethal shrapnel from flying would in addition to the shell itself? Aren't tree bursts supposed to be extra deadly to troops nearby? I was watching a turn last night where I was blasting a group of trees with 60mm mortar rounds and I got real close to where they were landing to watch the action. I noticed how some of the shells exploded in the tops of the trees and this is when I began to wonder. The fact that the physics engine even simulates tree bursts (if that's what it is actually doing) is pretty cool even if the damage model is the same as if it had hit the ground. Anyways, 'm just curious if anyone knows. Link to comment Share on other sites More sharing options...
Epée Posted November 11, 2002 Share Posted November 11, 2002 Tree bursts are there. They hurt more. I don't know the details... Link to comment Share on other sites More sharing options...
MasterGoodale Posted November 11, 2002 Author Share Posted November 11, 2002 How do you know they hurt more? Link to comment Share on other sites More sharing options...
Krazy Canuck Posted November 11, 2002 Share Posted November 11, 2002 Originally posted by MasterGoodale: I have a couple of rather detailed questions for anyone who knows how a tree burst is modeled in CMBB. 1. Is there a seperate model for damage done by tree bursts from artillery? 2. If so, does the model take into consideration the extra lethal shrapnel from flying would in addition to the shell itself? Aren't tree bursts supposed to be extra deadly to troops nearby? I was watching a turn last night where I was blasting a group of trees with 60mm mortar rounds and I got real close to where they were landing to watch the action. I noticed how some of the shells exploded in the tops of the trees and this is when I began to wonder. The fact that the physics engine even simulates tree bursts (if that's what it is actually doing) is pretty cool even if the damage model is the same as if it had hit the ground. Anyways, 'm just curious if anyone knows.TB, Run a search in Combat Mission "Tips and Tricks", you'll find a wealth of information. KC Link to comment Share on other sites More sharing options...
Nippy Posted November 11, 2002 Share Posted November 11, 2002 Originally posted by MasterGoodale: How do you know they hurt more?Because Tree/Air bust artillary was modeled even back in CM:BO...and the effects were horrific to say the least. Oh the joys of dropping 155mm VT (Air burst rounds) on a platoon of German Half-Tracks. So to answer your questions, yes and yes. Air/Tree burst is modeled and it does a great more amount of damage to troops. Link to comment Share on other sites More sharing options...
MasterGoodale Posted November 11, 2002 Author Share Posted November 11, 2002 mmmmmmmmmmmmmmmmmm. . .good news. Bloody news, but good news. Thanks. Link to comment Share on other sites More sharing options...
Silvio Manuel Posted November 11, 2002 Share Posted November 11, 2002 You're more likely to KO or kill a crewman in a vehicle (ESP. open-topped) if they are close enough to trees to be near a treeburst, and VT arty in CMBO kills them just fine, too. Link to comment Share on other sites More sharing options...
MasterGoodale Posted November 11, 2002 Author Share Posted November 11, 2002 I learn something new about this game every day even after reading the entire manual carefully. It never fails to amaze and please me just how much time has been put into the details of this game. I've simply never seen anything like it in my life. With all my new hardware the graphics are incredible. The battle field honestly looks alive! And not a single pixel out of place. Smooth and flowing. . .very nice. This has to be the most fun, most realistic game that has ever been made hands down. Link to comment Share on other sites More sharing options...
xerxes Posted November 11, 2002 Share Posted November 11, 2002 Treebursts are very very bad, unless it's your arty fire of course. Link to comment Share on other sites More sharing options...
Firefly Posted November 11, 2002 Share Posted November 11, 2002 I always thought that the Treeburst model was Roxy . (NB 'in-joke' dating back at least two months) Link to comment Share on other sites More sharing options...
Col Deadmarsh Posted November 11, 2002 Share Posted November 11, 2002 My opponent took out my HMC in our CMBO battle because I had him too close to a patch of trees where his heavy arty hit. Link to comment Share on other sites More sharing options...
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