Howitzer Posted September 11, 2000 Share Posted September 11, 2000 Hey, Mac Mod users, I need your help. I've used the Mod Manager to install several different mods, including the gridded-grass. But, no matter what I try, I cannot seem to ever get the grass grids to work. It's weird, because the faces work, the flags work, but the grass does not. Any ideas? Thanks in advance, Steve C. mailto:carrs@fuse.net Link to comment Share on other sites More sharing options...
Buckeye Posted September 11, 2000 Share Posted September 11, 2000 If your video card has less than 16 megs, the grids won't work. I have an iMac DV SE with the standard 8 meg ATI card, and the grids won't show up. But at least I don't have the dreaded ATI "I can't see the text" bug. Hope ATI gets its act together on that one soon. ------------------ "Don't lie to me, Gustav! You're a stinkin' Mac user!" Link to comment Share on other sites More sharing options...
bsoplinger Posted September 11, 2000 Share Posted September 11, 2000 It sounds like you don't have enough video memory to see the high-res textures. I believe there is 1 low-res gridded grass texture available over at CMHQ, you might want to try that one. If that doesn't work, post more info, like machine and video card. Link to comment Share on other sites More sharing options...
aikidorat Posted September 11, 2000 Share Posted September 11, 2000 Let us know if the low res grid works. In our testing of the grids we werent able to get any of the grids to work on a video card with 8 meg. I personally dont use the grids. Just didnt look right to me. we're working on a general mod read me for the mac. Not sure when it will get done, curently updating MCM3 to fix a few small things. It will talk about the grids, hi res textures, winter textures, etc. dave ------------------ History is made at night Link to comment Share on other sites More sharing options...
Howitzer Posted September 12, 2000 Author Share Posted September 12, 2000 Thanks for all the replies! I'm running an original Bondi-blue iMac with 96MB RAM and the GameWizard 8MB card in the mezzanine slot. So, I guess the 8MB won't be enough...I'll have to wait until I get a mini-tower...sigh. Thanks again, Steve C. (aka Howitzer) Link to comment Share on other sites More sharing options...
Mostro Posted September 18, 2000 Share Posted September 18, 2000 It's easy to generate smaller pictures from greater ones. Graphic Converter allows you to open de gridded grass 512x512 .BMP and generate a 256x256 picture very similar, if you sharp it. Link to comment Share on other sites More sharing options...
aikidorat Posted September 18, 2000 Share Posted September 18, 2000 Mostro, does that work? Have you tried it? If so, let me know and we'll post the instructions on CMHQ, or I'll look into creating the textures and posting them (or, better yet, email them to me and we'll get them loaded up as soon as possible). To the other mac users: MCM3 v 1.1 is almost ready for release. You're gonna love the new features: - better file navigation: popup menus allow you to access a number of mod folders within the selected folder. Great for switching out the different tiger mods for example. Have a folder for each mod, located in a Textures folder (or whatever you choose), then use the menu to select the mod you want to convert. - support for text readme files in the folders. Read the authors notes from within the program - support for jpg preview. We're trying to include jpg screenshots of the modified unit/vehicle. Click on the jpg, see the preview. - ability to enlarge the preview to full size by clicking on the preview. - added in abilty to copy picts from resource(either full resource or selected) - added in default selections to CD-Rom and MCM3 folder, to aid in the file management. - created new Readme with pictures and better instructions. Big file, but walks you through the process. Other things fixed and modified as well, too many to mention (almost a complete recode from V 1.0). Look for it soon. Testing is almost complete, maybe one more week. dave ------------------ History is made at night [This message has been edited by aikidorat (edited 09-18-2000).] Link to comment Share on other sites More sharing options...
Buckeye Posted September 18, 2000 Share Posted September 18, 2000 So, Dave, what is Brian going to do to top you? Sounds like MacModCM will need some fancy revisions now. ------------------ "Don't lie to me, Gustav! You're a stinkin' Mac user!" Link to comment Share on other sites More sharing options...
aikidorat Posted September 19, 2000 Share Posted September 19, 2000 I dont know, but I look forward to it. having the two programs has definately made better product(s) for all of us. I have a few other things for 1.2, and then not sure - may focus on seeing if the darn sound mod thing will work. Not going well at the moment, I'm afriad. dave ------------------ History is made at night Link to comment Share on other sites More sharing options...
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