aikidorat
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aikidorat
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aikidorat
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Phoenix, Az, USA
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bass guitar, aikido, wargames/flightsims, cars, photography
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Missile Systems Engineer
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After a very long hiatus (many many years), I'm back reading the board and excited to read that CM:BM will run native under OSX.. very exciting news. So exciting it got me to de-lurk! looking forward to playing my favorite game again - been too long since I've played and read these forums. Was going to load it up on windows on my Macbook pro soon, but figure I'll wait til this comes out instead. though I'm ready to play now (well, not really, finishing up a thesis in the next few weeks, then I'll be ready to play!) dave
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It may have an impact, but most mac users I know would prefer to buy a native, OSX version of software. There's a reason we use OSX and not windows, and having this ability wont change that. just opens up the possibility of running the original CM on a mac again (I can get rid of my old G3 iBook if it works). Dual booting isnt very effective for working between programs on different platforms - I hardly ever play CM on my iBOok because it's a hassle to boot into OS9 to play it, then boot back into OSX to do work, etc. I imagine it will be similar with this dual boot capability - use it once in a while, but not that often. now, if they can run OSX and windows side by side, and linux, and not have a performance hit or require reboot, well, that would be something.
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OSX Compatibility Date for CMBO and beyond
aikidorat replied to kmead's topic in Combat Mission - Tech Support
Aka Tom, I run CMAK on my ibook G3 with 8M vram - so it does run, just gotta turn off the fun eye candy like dust and detail for large battles (actually, I dont evn try the big battles any more as it was painful to watch it grind through the calcs). just clarifying. I'm sure you've tried it on the G3.. dave -
Cursor is turned into a black square
aikidorat replied to Hoopenfaust2's topic in Combat Mission - Tech Support
My iBook (600MHz, dual USB) didnt show this at all - ATI video card, 8M. sure appears to be an Nvidia driver issue. -
OS 9.2 Partition for G3 Macs - the question
aikidorat replied to paverhino's topic in Combat Mission - Tech Support
Sorry for the delay, havent been able to check the forum lately. I did mean that CM hangs in CLASSIC mode under Panther. It loaded further this time, which was encouraging - I actually got the map and units to show, but the status bar at the bottom remained blank (for that matter, the text fields for the password block were blank as well). appears that there are issues with the text part of the drivers for Classic/RAVE. Sure would like apple to fix that, but they probably wont. unless we barrage them with emails? dave -
Yeah, that Real life thing has kept me from helping him convert it to the mac. Shame too, as it would be nice. dave
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OS 9.2 Partition for G3 Macs - the question
aikidorat replied to paverhino's topic in Combat Mission - Tech Support
Actually, I have not had the trouble with classic Rave loading when I boot from OS9. I'm runnning OSX.3 and 9.2.2 on the same iBook, and boot back and forth every day to play CM. I think they fixed the classic rave issue a while back. at least that is my experience. and it still doesnt run in emulation, though it does actually load the graphics now. Just hangs after the screen appears - the map and units appear but the lower status bar is blank and the game hangs. dave -
Apple Laptop that plays CM
aikidorat replied to Warren Peace's topic in Combat Mission - Tech Support
I have an old G3 iBook, 12inch screen, 600MHz, and it plays CM just fine (8M video ram). I stay away from huge battles, but since I dont like them anyway, I dont miss them. it does take a bit of time to crank through the turn calculations, but very usable. and I like the smaller form factor for travel, etc. small, light package. I highly recommend the iBook (I run OSX for everything except CM) dave -
The future of the Mac and Combat Mission
aikidorat replied to The_Rooster's topic in Combat Mission - Tech Support
420, did you get the powerbook or the iBook? I have an iBook that works fine. Not sure if the power book will work. either way, go to system preferences and select the 'startup disk' icon. do you see an option to start up in OS9? if so, you can run CMBO/CMBB. if not, then, unfortunately, you cant. At least until a work around or fix is found/performed. good luck dave -
Mac Mod Manager redux? Aikidorat and Bsoplinger
aikidorat replied to jdmorse's topic in Combat Mission: Barbarossa to Berlin
Finally saw this thread, thought I would respond: I've thought of doing a mod manager for CMBB but wasnt sure it was needed (as MCM3 was for CMBO). Toyed with doing it to learn Cocoa, but then it would only run in OSX.... which I run all the time anyway but others may not. Currenlty I do not have the time even for 'easy' changes. I'm having to put in a lot of time at work developing, testing and launching quite a few rockets this year. Been more of a demand for our services lately. And, to make it more unlikely, the environment I used to code MCM3 doesnt make it very easy to switch the format to bmp.. .weird, but true. The new version may support it, but I dont want to shell out the $$$ for upgrading a programming environment I dont plan on using in the future.. as for CMMOS - I looked into it but that will take a lot more effort and I dont have the time. now, if others dont mind using OSX to make the mod changes, I may be doing that for my own use. Limited audience, I know, but I'm looking to the future for CMII. so, I know this wasnt the answer you were looking for, but at least mods can be done on CMBB without a special program. I'll be checking in when I can. best, dave -
CMBO crashes to a Type 2 error on me Mac now
aikidorat replied to mensch's topic in Combat Mission - Tech Support
mensch, could be the resource file size, but usually that just results in funky in-game graphics, not a type 2 crash. did you use MCM3 to convert graphics? my bad in programming MCM3, as it doesnt check to see if you are going to exceed the resource file size limit before trying to modify it. Usually it results in a texture being removed and not replaced, but this would be the first time I've heard of it crashing the game. another possibility is that the resource file can get corrupted once they get over 12 megs or so, and that can cause the game to bomb out. If you cant open it in either resEdit or MCM3, it's corrupted and needs to be replaced. dave -
What email provider are you using? does your email client do some sort of compression that could be causing it? AOL used to (may still, I dont use it any more) cause all sorts of problems with attachments due to the way they encoded them. just some thoughts.. hopefully this can get figured out best, dave
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Paul, stop posting and get back to work on my JP! and boy, I'm going to be busy soon testing these textures out for ya, arent I? Reckon you've become tired of me harassing you for this mod for, what, the last 6 months or so? Finally decided to do the mods! Definately looking good. now, quit reading this forum and get back to work on the JPs! (now I need to think of what new mod to start harassing you for now.... ) dave
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No resource files for Mac version of CMBB?
aikidorat replied to Gyrene's topic in Combat Mission Archive #3 (2001)
so far, that's what I hear as well. I'll let you know as soon as I hear anything to contradict it, but so far, looks good! of course, I havent heard anything lately, so I'm still propagating what i heard from a while ago. I'm sure we'll find out soon enough though. dave